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Masari: Simple Private Money

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Small reviews of (I think) all incremental games I've ever played on Android

I don't know if this will be useful to anyone. So I write a line or two about every game I play, and decided to find all the incremental in my game journal and post them here. It starts with the latest games I've played and I think goes back to several years back. One thing I've realized is I have such a love-hate-hate relationship with this genre since I think I've hated 90% of the games and 100% of myself after each incremental phase. I usually angrily stop playing them for a while and restart them again, so this is more or less a journal of addiction, I suppose.
THE BEST GAMES I'VE PLAYED ARE THESE (no order):
  1. Kittens Game
  2. Antimatter Dimensions
  3. Oil Tycoon
Honorable Mention: Eggs, Inc
The rest: more or less hated it
Additional comment if you decide to scan through it, I complain a lot, so it is perfectly reasonable and normal to think, "why the fuck are you even playing these games, idiot??".

------
Time Idle RPG
This game was confusing. It tells me the game's resources is time, where you get 1 of it every second, but that's not really something as unique as I assumed. It would have been cool if time as resources meant you used it to deal with something related to time. Maybe time travel? Maybe slowing and speeding time?
Instead time as resource buys you stuff like a library. And then you buy a camp or something. Honestly, I wasn't really feeling it.
2
Path of Idling
The biggest cardinal sin for me when it comes to incremental is when a game has a lot of features and it just completely throws them all at you instantly. The joy of a great incremental is how things slowly open up and each new achievement feels progress.
The game is a RPG game and these are the things that opened up for me in the first few hours.
Combat which includes normal fighting, dungeon, raid, boss, PVP (locked, but it just needs an ascend, which I haven't done)
Skills
Hero upgrades which include Passive (strength, defence, stamina, intelligence), Train, and a huge Tree
Town which you can buy workers who get you various things like gold, orbs, knowledge, etc. You can upgrade stuff here.
Quest that also includes Perks and Skill quests.
Gear which 5 equipment slots, plus craft plus trade plus smelt
Also gear for your Pet, which is also another tab!
Now, here is the thing. Because I have all of this pretty much instantly, I don't really know which ones are helping me go past a well. How is adding 10 points in strength helping me? Should I have added five in strength instead and five in defence? I have already bought 20 or so upgrades in the Tree, but I have no idea if I am made the optimal choice. There is no real excitement with getting new gear. And so on.
The dev has added a lot of features, now it's time to rework the game, and have the features take their time.
2
Idle Slayer
The game is like a super simple platformer. Your character is running and any enemy it hits, it automatically slays it. There is no HP, and all enemies die in one shot. Your only active play is jumping occasionally to grab coins or hit the flying enemies. Also, you have a run skill that has a cool down.
With the coins, we get new weapons that give us more coins. Enemies give us souls which is used for the prestige system that provides us with an interesting skill tree which provides a lot of choices on the path you want to do in terms of upgrades.
So far excellent, however, the game has an extremely serious issue of pacing. The game initially progresses so fast that in the first hour or so, you get almost all the weapons aside from the last two, which then grinds down to a snail pace. You can upgrade your past weapons, but they never really get into play again. Reaching high levels of past weapons sometimes gave me upgrades of that weapon of 10,000% but they still did nothing to my overall coin per second. I think the pacing needs to be fully reworked. It would have been nice to get new weapons after certain prestige cycles, so that every new weapon feels like we have passed a significant wall. The best part of an incremental game for me is to face a wall, and when I finally break it, I feel powerful again for a while. This game feels like this though, powerful powerful powerful powerful WALL........break it....WALL. And so on. I'm still playing it as I want to get some of the skills, but I feel like it could have been so much better.
4
Exponential Idle
A very back to the foundation kind of incremental. The premise is that you are a student and working on a formula. There is a neat story where as you progress in the game, your character progresses through university. Each upgrade gives you more and more automation until I reached a stage where I would check back once every 2 or 3 days, click a 2nd layer prestige reset, and close it. Meaning the game was something like 5 seconds of game player every 2 days. I just opened it for this review and realized I had reached the end game. The story wraps up and it tells me "You can take a rest. Travel a bit. Go outside!" NO, DON'T TELL ME WHAT TO DO GAME.
3
Factoid
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating.
3
Spark
Factoid & Spark should have the same review as they are almost the same game with only small differences. The games are the most basic kind of incremental, where you buy something with resources, until you get the next thing which gives you more of the resources. Both give you upgrades to speed things up, and finally prestige and it's own prestige upgrades. That's it. It's nice little change of pace from all the recent incremental that sometimes do too much, but obviously due to the very simple nature of it, it does eventually feel pointless, specially after you more or less open up everything and the prestige upgrades just keep repeating. 3
Antimatter Dimensions
Easily top 5 incremental on mobile. Does everything perfectly. You progress nicely, and when new features open it, not only is it rewarding but more importantly, it keeps adding new dimensions (lol) to the game. I'd at the end game as I write this, and I realize that there was no point in the game where it felt stale. Each new prestige layer made the game feel fresh and almost like a new incremental game.
5
Melvor Idle
It seems this game was mainly aimed at Runescape players, which is probably why it didn't click for me. It also run extremely slow on my phone which also played a part in me not really getting into.
2
A Girl Adrift
The animation is really pretty and is a nice change of pace for incrementals, but I didn't really like the too much active play. Really had to keep going back and forth to different areas to do the fishing which got too repetitive for me.
You travel to different areas of the map to catch fish, which you get points and then you upgrade stuff, but I didn't really find any real excitement about the upgrades because I kept having to go back to previous areas to fish similar creatures.
3
Archer: Danger Phone
I'm really annoyed how terrible of a game this was. Two things I like, the TV show "Archer" and incremental games, and it's done in the most lazy manner. The game is the worst aspect of idle games where it's just a straight path of clicking the next upgrade with absolutely zero decision making. Every once in a while there is a mini game where Archer gets to shoot others but it's done in the most basic form of early 2000s flash games, where the animation budget is probably 3 dollars. Same static background and both enemies and Archer have just two animation frames. The absolute laziness of it is almost insulting to the player, because it feels like we aren't even worth the effort.
There is an Archer story in the game which develops really fast, which is the only positive part, but no voice acting is again another evidence that the creators of the game weren't given any budget for this.
1
Home Quest
This game is way too slow. You have to collect materials to build your settlement but everything takes time, so you click for a few seconds, and then you have to leave the game. Which I'm fine with, but the problem isn't the idle part of it, it's how the idle part of it combines with constant checking of the game which annoys me. I like an idle game where you forget to start the game for a day, you come up to a lot of resources, but this is a game which needs you to check back in every 30 minutes or an hour to really get anywhere. I felt that the micromanagement was getting worse as I progressed (without any actual thing to do when I am active in the game) that made me give up.
2
Idle Industry
This is probably an interesting game, but I gave up because the one thing I really disliked was the amount of resources and manufacturing that very quickly opens to you. You can buy raw materials, and you can either sell these raw materials or turn them into finished goods and sell them either. And each of these has several upgrade options (increase selling price, increase production, etc). Without even really getting too deep into the game, I have around 20 raw materials and around 30 finished products. A satisfying part of this genre is to have things slow open up for you, which gives me a decent feeling of satisfaction. But the money I got would quickly open up new products, so I would just jump ahead and purchase more expensive ones, and after a while I had a lot of materials and products at zero, and was instead focusing on latter ones.
2
Masters of Madness
Somewhat neat atmosphere and visuals, but too much active clicking. Click, upgrade to get more per clicks, get minions to get you some points without clicking, typical clicker, but with the added benefit of almost no idling. I like idling incrementals but clickers is a hard no from me.
1
Soda Dungeon 2
Basically similar to the first one, as far as I could tell. I did "finish" it but maybe I shouldn't have, since it really is the same thing from early on, specially once you get all the heroes and you kind of sort out which characters work best, then it's just the same. But because it was somewhat short and no real wall, it was at least easy to stick to it to the end.
2
Bacterial Takeover
Played for a decent amount and was actually more interesting that I thought, given the buttload of ad incentives. You create and upgrade bacteria, attack planets, and eventually go into a blackhole to prestige. Most of the game was good, but the part that killed it for me was the prestige system. Once you prestige, planets get super easy to attack, which becomes a lot of active play. I realized that each prestige was taking me at least 30 minutes to get to where I was, and it was just meaningless clicking. It got to a point where I was putting off prestige because it seemed like it would be a hassle so I stopped.
2
LogRogue
Cute graphics. The hero sort of hopping to hit the tiny monsters is cute to look at, but how long can you look at it and do nothing before you realize that it's boring? I suppose this is a game where it's just not for me. I don't like to have my phone open on a game and just watch it like a crazy person and do nothing. My rule is simple for incrementals. While the app is open, be active, if there isn't any choices to make, close the app while resources build up or whatever. I don't like it being open while I do nothing.
3
A Kittens Game
Incremental games are so strange. I get in and out of the phases. I loved this for so long and so obsessively that I wanted to only play incremental games. And then, just like that, I was wondering why the fuck I was wasting my time with this. Has happened countless times before.
But still probably the best incremental ever.
5
A Dark Room
An incremental cult classic of sorts but I don't find it really matches the genre. There is a bit of incremental at the beginning with people huts and stuff but then its just a ascii exploring game, which wasn't interesting to me.
2
Little Healer
Saw it mentioned in the Reddit incremental forum in one of the posts and thought it was a healer themed incremental which sounded neat. But it's like being a healer in a raid in World of Warcraft without any if the extras. Just a couple of bars representing your team mates and you healing them while they fight the boss. I didn't even like playing the healer in WoW so no way would I play this game.
1
Clickie Zoo
Started playing for a few days until I realized there a beta released with the dev reworking the game completely from scratch and releasing it as "Idle Zoo Tycoon". So, played that instead but this seemed like a game I would enjoy anyway.
4
Idling to Rule the Gods
The UI and one drawing if your character is really ugly enough to be distracting to me. The game, seemed interesting and I eventually was into it, but seems like a game that has been constantly being updated, which is not always a good thing, because features are obviously updated regularly to it, making the whole thing a bit bloaty.
I guess, this is the problem with this game for me, it's too fat. Also, one main part of the game is that your character creates Shadow Clones up to a maximum limit. Which is fine except the clones can't be made in offline mode. This might not be a big deal in its original web browser game but that doesn't work as well in a mobile format.
2
Realm Grinder
This is one of the really popular incremental and it's fanbase seems to love it for it's depth, but to be honest, I don't play these games for the depth, I play it for the simple dopamine rush of doing the same thing over and over again. It relaxes.
Although, I didn't even get to the depth part because I dislike games where it rushes in the beginning. I constantly bought buildings, got spells, and got upgrades without even looking at the description. Apparently, later on, we can get complicated race upgades, which seems not what I'm looking for in such a genre.
2
Spaceplan
A short (!!) incremental with an actual story (!!!). That's two cool points for it but unfortunately, the game mechanics of increment genre isn't so good. It's a space game with nice visuals and a great ending (cool music set to cool graphics) but the game itself wasn't really that fun. This same exact game would have been better in a different genre (maybe something like "Out There"?)
3
Zombidle
Felt like idle games again and this is the kind of examples that kept me away. Too much clicking and seems like advancement will start to get irritating since it relies on IAPs
2
Eggs, Inc
While I was playing it, Eggs, Inc was probably my favorite Android game I had ever played. But like most incremental games, there comes a moment when I suddenly stop and think, what am I doing?
Because there is something fascinating about Incrementals. Their addictiveness is in a way the whole point. An incremental is less of a game and more an act of electronic addictiveness. What's the point?
Eggs, Inc is a very well made and fun incremental but even the best in its genre is still pointless.
4
Castle Clicker
Supposedly a mix of incremental and city building but didn't really find out since the clickings were way to much. I know this is supposed to be the genre but I like the incremental part more than the tapping part. This seemed to be a good way to hurt your fingers.
2
Endless Era
This RPG clicker game is like other such games but with horrible GUI and animations. Tap tap tap. It's my fault for downloading such games. Why would I ever think this would be fun???
1
Idle Quote
An incremental game with a unique twist. This time we get to make up quotes! The first negative about the game and this irritates me a lot is most of the quotes are fake. A quick search on Google and this proves it. Quotes are generally attributed to Buddha or Ghandi or shit like that and it's usually fake like most quotes on the internet. This kills the major possible advantage of the game because I thought coming up with arbitrary words would at least give me some quotes to learn. Aside from the this, the game isn't fun either because it slows down very quickly meaning you combine words very slowly at a certain stage of the game and then it becomes a boring grind.
2
Monster Miser
An incremental game with almost no graphics. We just see character portraits of monsters which we buy and then upgrade until we buy the next monster. Eventually we prestige which gives us multipliers. The only game choice is choosing between two monsters with each new monster with unique benefits. Annoyingly there is a max limit which I wish didn't exist because I wanted to prestige so much that I would be over powerful in upgrading like that "Idle Oil Tycoon". Still, pointless but reasonably fun.
3
Pocket Politics
An incremental take on politics sounds fun but it's so generic that it could have been about anything. A Capitalist idle game or a cooking idle game, it wouldn't matter. IAP was also the usual shitty kind.
1
Time Clickers
A shooter incremental sounds like a cool twist but it's not a FPS like I imagined it would be. I'm just stuck in a room and I was shooting blocks. Upgrades didn't give me any enjoyment since I was shooting fucking blocks.
1
Tap Tap Fish - Abyssrium
I thought this was going to be relaxing incremental but the ridiculous and generic IAPs and all the social integeration spoil it. Too much time is spent in them asking you to buy or share or tweet or post or give them a blowjob. And there is nothing relaxing about that.
2
Cartoon 999
Incremental game about comic book writers, but not the marvel DC kind, it seemed to be the webcomic one and I think it's a Korean developer so all the characters and injokes made no sense to me. The whole thing was just targeted to a very specific audience.
2
Dungeon Manager
Incremental games need to be simple but this is beyond simple, it's just upgrade a fighter to level 5, go to next dungeon character, do the same, and just continue without any of the delicious balancing of upgrades like other idle games.
2
Final Fortress
Incremental games are already pointless but when it's super heavy on IAP than its also annoying, but when it always has bugs that doesn't register my offline earnings, then it just needs a uninstall in its face.
The zombie skin was also crappy.
1
Mana Maker
Here is how I know this clicker isn't very good. It doesn't make me hate all clickers and my life and mobile gaming in general for being so addictive and pointless.
So fail, sorry.
2
Infinity Dungeon
The usual incremental RPG that I should probably never play again. Starts simple enough and then gets more or a chore as you play.
1
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Dungeon 999 F: Secret of Slime Dungeon
Another incremental game which I had promised myself not to play anymore because they are so pointless and repetitive and endless. Well, this wasn't infinite and had a goal at 999 level so I thought it was good but while the humor was cute, the game did become very repetitive. Every 10 levels the slimes changed but after every 100 levels the whole thing restarted and while the monsters got stronger, I seemed to get even stronger. So the game became easier as I progressed and there was no more challenge. By level 800, I gave up.
2
Tap Dungeon RPG
Okay, I'm running out of ways to complain about those incremental RPG games that all have similar problems. It starts off reasonably fast and fun but soon it seems like I am in a data entry job. Doing the same thing over and over again with little changes.
1
Tower of Hero
You start on the first floor of the tower and keep fighting your way up by summoning your heroes (by clicking) and recruiting other fighters, get upgrades, level up, and then, ugh, here is the typical incremental RPG part, restart, get items, and do it ALL over again.
There is something fun about restarting and getting slowly stronger each time but it also feels so pointless after a while. Such a pointless genre now that I have played a billion of such titles, heh.
3
Pageboy
Yet another incremental RPG which I have no idea why I downloaded because I'm sick of the genre. I played a pageboy to a knight who does the fighting while I collect the lot. I collect the loot, buy stuff for the knight, and eventually I restart to do the same thing again and get better items but this game I didn't even RESTART! Because fuck it! Fuck it!
2
Idle Warriors
The story is cute. Human population is regressing while monster population is on the rise. So the humans start enslaving monsters to mine for them! The brave warriors beat the crap out of monsters, kidnap the bosses, and enslave them. The animation of monsters slaving away while speech balloons above them talk about their wife and children is funny.
But the game itself is another RPG incremental which I should start staying away from. These games are like a chore for me nowadays because I'm doing the same crap again and again. The blame is probably on me because it seems like a reasonably solid game. But hey, fuck it, I PERSONALLY didn't enjoy it.
2
Tap! Tap! Faraway!
Any game that is remotely like Tap Titan scares me. They are addictive at first and very fast moving but after every restart gets more and more annoying. It soon turns into a time eating activity with the player having to redo the initial levels to get relics to get better items to progress further to restart to get relics to and so on until the player realizes how much time he is putting in the game for a repetitive activity.
2
Auto RPG
Now that is a title the game developers didn't spend too much time on. RPG battles are automatic but I can help out by clicking like a mad man. I started with one hero but would get additional members in my party as the story progressed. Party members receive skills as as they level up and while all the skill usage is automatic, it did give me a sense of progression which is extremely important in a RPG and which I think is usually lacking in incremental games. It usually starts feeling useless but in this game at least there are new maps, new members, and an actual end sight!
There is an infinity stage once the last boss is defeated but I am glad the infinity stage happens AFTER the end and it's not the game itself.
4
Merchant
Hire a hero and send on to battle. The battles is done automatically and takes time, starts with something short like 10 seconds with each battle taking longer. The loot is raw materials which can be used to craft equipment which also takes real life time with better items taking longer. The crafted items can either be sold or equipped to the hero to make him be able to fight stronger monsters.
I was worried I would hate the longer crafting and fighting times because I hate games which I have to watch for a task to finish but even though the durations for longer, I had more to do. However, I don't know what would have happened in the end game because I gave up on it. New maps were exactly like the first map just with different heroes but the progression was similar in each level which felt that I was doing the exact same thing all over again but with longer task times.
2
Idle Oil Tycoon
This is the best idle game I played. It's graphics aren't just minor, they are none existent. It's just numbers, so basic that my sister thought I was on a stock market app.
It's such a simple concept. Invest, get oil, upgrade then like other idlers restart to get a bonus and do the full thing all over again. When I finished the game, I played the unlimited mode which I played until the unlimited mode couldn't handle the numbers anymore.
5
Soda Dungeon
This kind-of Idle Dungeon was great. I started with weak ass fighters who would fight on my behalf while I collected the loot. I then got to use the lot to upgrade the sofa bar to recruit more adventurers. Not sure why it was a sofa bar. Maybe they wanted to make it a family game and not have alcohol? Sounds weird but the sofa element in a RPG game sounds weirder.
The game only hit a brick for me when, like most other incremental games, there is no real closure. Once I thought I bet the big bad guy, it just goes on, harder but similar enough with no end in sight. Eventually, we have to stop playing right, but it always feels a bit like a let down when I don't feel like I have finished the game.
4
10 Billion Wives Kept Man Life
The two games from this company, 10 Billion Wives and Kept Man Life, have similar strengths and weaknesses.
I liked the silly premises from both. In 10BM, I had to get married as much as I could, using the loves I collect to marry more expensive wives! In KML, I'm a boyfriend who doesn't work and I have to please my career gf so she would take care of me.
Both start reasonably fast and I was willing to grind through difficult parts but the end game is like a brick wall. Passing through it to get all the achievements is pretty much impossible unless one puts in way too many hours. And it's a shame because I really wanted to get all the achievements to see all the tiny little extra stuff.
3
Adventure Capitalist
One of the better incremental games, but now that I am out of the short lived incremental fan phase, I realized how dumb the genre is. Tap, tap, tap, upgrade, do this a million times, reset, and do it all over again like a moron. The game does deserve credits for me acting like a moron and playing it for so long but I also cheated and got free cash and then if occupying became even more pointless.
3
The Monolith
A combination of an incremental and a civilization building game seemed like an excellent idea and in some ways, it was, specially how we get to upgrade through the ages from cavemen to futuristic. But no offline feature means that the resets aren't enticing.
2
USSR Simulator
An incremental game that has a great theme (USSR!) but absolutely horrible to enjoy, even though I did stick to it. After a certain upgrades, the game just turned into me popping in the game, clicking an upgrade and then forgetting about the game for a few days.
2
RPG Clicker
They should call these games tappers not clickers. We are not clicking anything on a touchscreen device. Anyway, tap tap tap level up buy weapons tap tap and uninstall.
1
Logging Quest Logging Quest 2
[Review is for the original and its sequel]
There is not much of a difference between the game. I actually played them both at the same time because the actual game is offline. You choose your hero, send them to a dungeon, and then come back to the game after a while to see how well they did. I thought an offline RPG like this might be interesting but then, if you don't really play a game, how much fun can it be?
1
Another pointless incremental. I was in an incremental phase and got so many incremental games that I know realize were absolutely pointless.
Hit a tree, buy upgrades, get a new hero, and continue hitting a tree. Not much offline it seems which is what I like about incrementals.
1
Galaxy Clicker
A space incremental that should have been a lot of fun. You get to upgrade your spaceship and buy new ones and explorer new planets. But first of all, the interface is so ugly that it makes playing the game less enjoyable. And a lot of things I didn't really get no matter how much I would play like the full exploring planets. The spaceships were nice, so it could have been fun.
2
Megatramp
A pretty pointless incremental kind of game. You are a tramp and then you can collect money to buy upgrades to make more money, with no strategy needed, nor any effort needs to be made to hurt your brain cells.
1
Inflation RPG
It supposed to be some kind of incremental RPG, I think, which has you resetting and getting more powerful and then fighting monsters to get insane levels. It is very unique but I couldn't get into it.
2
Widget RPG
Are you fucking with me? This is button bashing rpg in the most extreme manner. You get a widget, so you don't even have to open the game and distract yourself from the button bushing. Just click the button and the game plays behind the scenes and gets you experience, loot, and kills.
It's a ridiculous idea that is fun for a few minutes to see what they come up with but there is only so much button bashing you can do.
2
Capitalist Tycoon
I downloaded this game because I was in an incremental/idle game phase and really enjoyed AdVenture Capitalist. But this game is nothing like that. On the surface, it seems similar, buy small investments, make money, buy bigger investments, and so on.
But with this game, there is no offline mode, and you keep having to wake up managers, AND the goal is to see how much you make in one year. Bah. I prefer the incremental approach which makes you build and build and build, not try to rush it in just a year.
2
Clicking Bad
An incremental clicking game that is themed after Breaking Bad. It is a fun idea it's a very simple game with little to do aside from the obvious of upgrading and upgrading. The only twist might be to balance out making lots of money selling drugs and not attracting the law but even that is only a small challenge at the start. Eventually, you will get enough upgrades to bring the law risk so down that it makes no impact on the game play.
2
Zombie Tapper
A super basic incremental clicker game with a zombie team. Click click click to eat brains, use brains (?) to buy zombies to do the brain eating for you and then buy upgrades for your zombies, and buy new zombies and it all feels very pointless.
1
Bitcoin Billionaire
I started to enjoy incremental games, but it needs to have a good offline mode, because I don’t want to just play a game where I keep tapping. But that doesn’t mean I didn’t play. I played it, and I played a lot of it, because I could reset the game (like most incremental games) and it gives you a small benefit where you could finish the full game a bit faster (it gives you bonus income). So, I kept finishing and resetting, and each time the start to finish would shorten, so I thought I would reach a stage where I could finish each start-to-finish in an instant! It didn’t happen. I got bored first.
3
Tap Titan
An addictive tapping game. Just tap on the creatures, level up, get new skills, hire heroes, and then reset and to it all over again to progress further. It’s an incremental game where it depends on resets to progress, but no real offline bonus, so you have to be playing online. Which got boring, so I installed an app that does the tapping for me, which is actually a stupid way to play the game, but this isn’t an attempt to prove to anyone my intelligence. Anyway, thankfully something went wrong and my progress got deleted, WHICH WAS A GOOD THING, because the game was extremely addictive.
4
God Squad
I’ve realized most incremental games are stupid. Tap on monsters to kill, collect gold, buy Roman Gods, level them up, fight other monsters, and then get bored.
1
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Dragonchain Great Reddit Scaling Bake-Off Public Proposal

Dragonchain Great Reddit Scaling Bake-Off Public Proposal

Dragonchain Public Proposal TL;DR:

Dragonchain has demonstrated twice Reddit’s entire total daily volume (votes, comments, and posts per Reddit 2019 Year in Review) in a 24-hour demo on an operational network. Every single transaction on Dragonchain is decentralized immediately through 5 levels of Dragon Net, and then secured with combined proof on Bitcoin, Ethereum, Ethereum Classic, and Binance Chain, via Interchain. At the time, in January 2020, the entire cost of the demo was approximately $25K on a single system (transaction fees locked at $0.0001/txn). With current fees (lowest fee $0.0000025/txn), this would cost as little as $625.
Watch Joe walk through the entire proposal and answer questions on YouTube.
This proposal is also available on the Dragonchain blog.

Hello Reddit and Ethereum community!

I’m Joe Roets, Founder & CEO of Dragonchain. When the team and I first heard about The Great Reddit Scaling Bake-Off we were intrigued. We believe we have the solutions Reddit seeks for its community points system and we have them at scale.
For your consideration, we have submitted our proposal below. The team at Dragonchain and I welcome and look forward to your technical questions, philosophical feedback, and fair criticism, to build a scaling solution for Reddit that will empower its users. Because our architecture is unlike other blockchain platforms out there today, we expect to receive many questions while people try to grasp our project. I will answer all questions here in this thread on Reddit, and I've answered some questions in the stream on YouTube.
We have seen good discussions so far in the competition. We hope that Reddit’s scaling solution will emerge from The Great Reddit Scaling Bake-Off and that Reddit will have great success with the implementation.

Executive summary

Dragonchain is a robust open source hybrid blockchain platform that has proven to withstand the passing of time since our inception in 2014. We have continued to evolve to harness the scalability of private nodes, yet take full advantage of the security of public decentralized networks, like Ethereum. We have a live, operational, and fully functional Interchain network integrating Bitcoin, Ethereum, Ethereum Classic, and ~700 independent Dragonchain nodes. Every transaction is secured to Ethereum, Bitcoin, and Ethereum Classic. Transactions are immediately usable on chain, and the first decentralization is seen within 20 seconds on Dragon Net. Security increases further to public networks ETH, BTC, and ETC within 10 minutes to 2 hours. Smart contracts can be written in any executable language, offering full freedom to existing developers. We invite any developer to watch the demo, play with our SDK’s, review open source code, and to help us move forward. Dragonchain specializes in scalable loyalty & rewards solutions and has built a decentralized social network on chain, with very affordable transaction costs. This experience can be combined with the insights Reddit and the Ethereum community have gained in the past couple of months to roll out the solution at a rapid pace.

Response and PoC

In The Great Reddit Scaling Bake-Off post, Reddit has asked for a series of demonstrations, requirements, and other considerations. In this section, we will attempt to answer all of these requests.

Live Demo

A live proof of concept showing hundreds of thousands of transactions
On Jan 7, 2020, Dragonchain hosted a 24-hour live demonstration during which a quarter of a billion (250 million+) transactions executed fully on an operational network. Every single transaction on Dragonchain is decentralized immediately through 5 levels of Dragon Net, and then secured with combined proof on Bitcoin, Ethereum, Ethereum Classic, and Binance Chain, via Interchain. This means that every single transaction is secured by, and traceable to these networks. An attack on this system would require a simultaneous attack on all of the Interchained networks.
24 hours in 4 minutes (YouTube):
24 hours in 4 minutes
The demonstration was of a single business system, and any user is able to scale this further, by running multiple systems simultaneously. Our goals for the event were to demonstrate a consistent capacity greater than that of Visa over an extended time period.
Tooling to reproduce our demo is available here:
https://github.com/dragonchain/spirit-bomb

Source Code

Source code (for on & off-chain components as well tooling used for the PoC). The source code does not have to be shared publicly, but if Reddit decides to use a particular solution it will need to be shared with Reddit at some point.

Scaling

How it works & scales

Architectural Scaling

Dragonchain’s architecture attacks the scalability issue from multiple angles. Dragonchain is a hybrid blockchain platform, wherein every transaction is protected on a business node to the requirements of that business or purpose. A business node may be held completely private or may be exposed or replicated to any level of exposure desired.
Every node has its own blockchain and is independently scalable. Dragonchain established Context Based Verification as its consensus model. Every transaction is immediately usable on a trust basis, and in time is provable to an increasing level of decentralized consensus. A transaction will have a level of decentralization to independently owned and deployed Dragonchain nodes (~700 nodes) within seconds, and full decentralization to BTC and ETH within minutes or hours. Level 5 nodes (Interchain nodes) function to secure all transactions to public or otherwise external chains such as Bitcoin and Ethereum. These nodes scale the system by aggregating multiple blocks into a single Interchain transaction on a cadence. This timing is configurable based upon average fees for each respective chain. For detailed information about Dragonchain’s architecture, and Context Based Verification, please refer to the Dragonchain Architecture Document.

Economic Scaling

An interesting feature of Dragonchain’s network consensus is its economics and scarcity model. Since Dragon Net nodes (L2-L4) are independent staking nodes, deployment to cloud platforms would allow any of these nodes to scale to take on a large percentage of the verification work. This is great for scalability, but not good for the economy, because there is no scarcity, and pricing would develop a downward spiral and result in fewer verification nodes. For this reason, Dragonchain uses TIME as scarcity.
TIME is calculated as the number of Dragons held, multiplied by the number of days held. TIME influences the user’s access to features within the Dragonchain ecosystem. It takes into account both the Dragon balance and length of time each Dragon is held. TIME is staked by users against every verification node and dictates how much of the transaction fees are awarded to each participating node for every block.
TIME also dictates the transaction fee itself for the business node. TIME is staked against a business node to set a deterministic transaction fee level (see transaction fee table below in Cost section). This is very interesting in a discussion about scaling because it guarantees independence for business implementation. No matter how much traffic appears on the entire network, a business is guaranteed to not see an increased transaction fee rate.

Scaled Deployment

Dragonchain uses Docker and Kubernetes to allow the use of best practices traditional system scaling. Dragonchain offers managed nodes with an easy to use web based console interface. The user may also deploy a Dragonchain node within their own datacenter or favorite cloud platform. Users have deployed Dragonchain nodes on-prem on Amazon AWS, Google Cloud, MS Azure, and other hosting platforms around the world. Any executable code, anything you can write, can be written into a smart contract. This flexibility is what allows us to say that developers with no blockchain experience can use any code language to access the benefits of blockchain. Customers have used NodeJS, Python, Java, and even BASH shell script to write smart contracts on Dragonchain.
With Docker containers, we achieve better separation of concerns, faster deployment, higher reliability, and lower response times.
We chose Kubernetes for its self-healing features, ability to run multiple services on one server, and its large and thriving development community. It is resilient, scalable, and automated. OpenFaaS allows us to package smart contracts as Docker images for easy deployment.
Contract deployment time is now bounded only by the size of the Docker image being deployed but remains fast even for reasonably large images. We also take advantage of Docker’s flexibility and its ability to support any language that can run on x86 architecture. Any image, public or private, can be run as a smart contract using Dragonchain.

Flexibility in Scaling

Dragonchain’s architecture considers interoperability and integration as key features. From inception, we had a goal to increase adoption via integration with real business use cases and traditional systems.
We envision the ability for Reddit, in the future, to be able to integrate alternate content storage platforms or other financial services along with the token.
  • LBRY - To allow users to deploy content natively to LBRY
  • MakerDAO to allow users to lend small amounts backed by their Reddit community points.
  • STORJ/SIA to allow decentralized on chain storage of portions of content. These integrations or any other are relatively easy to integrate on Dragonchain with an Interchain implementation.

Cost

Cost estimates (on-chain and off-chain) For the purpose of this proposal, we assume that all transactions are on chain (posts, replies, and votes).
On the Dragonchain network, transaction costs are deterministic/predictable. By staking TIME on the business node (as described above) Reddit can reduce transaction costs to as low as $0.0000025 per transaction.
Dragonchain Fees Table

Getting Started

How to run it
Building on Dragonchain is simple and requires no blockchain experience. Spin up a business node (L1) in our managed environment (AWS), run it in your own cloud environment, or on-prem in your own datacenter. Clear documentation will walk you through the steps of spinning up your first Dragonchain Level 1 Business node.
Getting started is easy...
  1. Download Dragonchain’s dctl
  2. Input three commands into a terminal
  3. Build an image
  4. Run it
More information can be found in our Get started documents.

Architecture
Dragonchain is an open source hybrid platform. Through Dragon Net, each chain combines the power of a public blockchain (like Ethereum) with the privacy of a private blockchain.
Dragonchain organizes its network into five separate levels. A Level 1, or business node, is a totally private blockchain only accessible through the use of public/private keypairs. All business logic, including smart contracts, can be executed on this node directly and added to the chain.
After creating a block, the Level 1 business node broadcasts a version stripped of sensitive private data to Dragon Net. Three Level 2 Validating nodes validate the transaction based on guidelines determined from the business. A Level 3 Diversity node checks that the level 2 nodes are from a diverse array of locations. A Level 4 Notary node, hosted by a KYC partner, then signs the validation record received from the Level 3 node. The transaction hash is ledgered to the Level 5 public chain to take advantage of the hash power of massive public networks.
Dragon Net can be thought of as a “blockchain of blockchains”, where every level is a complete private blockchain. Because an L1 can send to multiple nodes on a single level, proof of existence is distributed among many places in the network. Eventually, proof of existence reaches level 5 and is published on a public network.

API Documentation

APIs (on chain & off)

SDK Source

Nobody’s Perfect

Known issues or tradeoffs
  • Dragonchain is open source and even though the platform is easy enough for developers to code in any language they are comfortable with, we do not have so large a developer community as Ethereum. We would like to see the Ethereum developer community (and any other communities) become familiar with our SDK’s, our solutions, and our platform, to unlock the full potential of our Ethereum Interchain. Long ago we decided to prioritize both Bitcoin and Ethereum Interchains. We envision an ecosystem that encompasses different projects to give developers the ability to take full advantage of all the opportunities blockchain offers to create decentralized solutions not only for Reddit but for all of our current platforms and systems. We believe that together we will take the adoption of blockchain further. We currently have additional Interchain with Ethereum Classic. We look forward to Interchain with other blockchains in the future. We invite all blockchains projects who believe in decentralization and security to Interchain with Dragonchain.
  • While we only have 700 nodes compared to 8,000 Ethereum and 10,000 Bitcoin nodes. We harness those 18,000 nodes to scale to extremely high levels of security. See Dragonchain metrics.
  • Some may consider the centralization of Dragonchain’s business nodes as an issue at first glance, however, the model is by design to protect business data. We do not consider this a drawback as these nodes can make any, none, or all data public. Depending upon the implementation, every subreddit could have control of its own business node, for potential business and enterprise offerings, bringing new alternative revenue streams to Reddit.

Costs and resources

Summary of cost & resource information for both on-chain & off-chain components used in the PoC, as well as cost & resource estimates for further scaling. If your PoC is not on mainnet, make note of any mainnet caveats (such as congestion issues).
Every transaction on the PoC system had a transaction fee of $0.0001 (one-hundredth of a cent USD). At 256MM transactions, the demo cost $25,600. With current operational fees, the same demonstration would cost $640 USD.
For the demonstration, to achieve throughput to mimic a worldwide payments network, we modeled several clients in AWS and 4-5 business nodes to handle the traffic. The business nodes were tuned to handle higher throughput by adjusting memory and machine footprint on AWS. This flexibility is valuable to implementing a system such as envisioned by Reddit. Given that Reddit’s daily traffic (posts, replies, and votes) is less than half that of our demo, we would expect that the entire Reddit system could be handled on 2-5 business nodes using right-sized containers on AWS or similar environments.
Verification was accomplished on the operational Dragon Net network with over 700 independently owned verification nodes running around the world at no cost to the business other than paid transaction fees.

Requirements

Scaling

This PoC should scale to the numbers below with minimal costs (both on & off-chain). There should also be a clear path to supporting hundreds of millions of users.
Over a 5 day period, your scaling PoC should be able to handle:
*100,000 point claims (minting & distributing points) *25,000 subscriptions *75,000 one-off points burning *100,000 transfers
During Dragonchain’s 24 hour demo, the above required numbers were reached within the first few minutes.
Reddit’s total activity is 9000% more than Ethereum’s total transaction level. Even if you do not include votes, it is still 700% more than Ethereum’s current volume. Dragonchain has demonstrated that it can handle 250 million transactions a day, and it’s architecture allows for multiple systems to work at that level simultaneously. In our PoC, we demonstrate double the full capacity of Reddit, and every transaction was proven all the way to Bitcoin and Ethereum.
Reddit Scaling on Ethereum

Decentralization

Solutions should not depend on any single third-party provider. We prefer solutions that do not depend on specific entities such as Reddit or another provider, and solutions with no single point of control or failure in off-chain components but recognize there are numerous trade-offs to consider
Dragonchain’s architecture calls for a hybrid approach. Private business nodes hold the sensitive data while the validation and verification of transactions for the business are decentralized within seconds and secured to public blockchains within 10 minutes to 2 hours. Nodes could potentially be controlled by owners of individual subreddits for more organic decentralization.
  • Billing is currently centralized - there is a path to federation and decentralization of a scaled billing solution.
  • Operational multi-cloud
  • Operational on-premises capabilities
  • Operational deployment to any datacenter
  • Over 700 independent Community Verification Nodes with proof of ownership
  • Operational Interchain (Interoperable to Bitcoin, Ethereum, and Ethereum Classic, open to more)

Usability Scaling solutions should have a simple end user experience.

Users shouldn't have to maintain any extra state/proofs, regularly monitor activity, keep track of extra keys, or sign anything other than their normal transactions
Dragonchain and its customers have demonstrated extraordinary usability as a feature in many applications, where users do not need to know that the system is backed by a live blockchain. Lyceum is one of these examples, where the progress of academy courses is being tracked, and successful completion of courses is rewarded with certificates on chain. Our @Save_The_Tweet bot is popular on Twitter. When used with one of the following hashtags - #please, #blockchain, #ThankYou, or #eternalize the tweet is saved through Eternal to multiple blockchains. A proof report is available for future reference. Other examples in use are DEN, our decentralized social media platform, and our console, where users can track their node rewards, view their TIME, and operate a business node.
Examples:

Transactions complete in a reasonable amount of time (seconds or minutes, not hours or days)
All transactions are immediately usable on chain by the system. A transaction begins the path to decentralization at the conclusion of a 5-second block when it gets distributed across 5 separate community run nodes. Full decentralization occurs within 10 minutes to 2 hours depending on which interchain (Bitcoin, Ethereum, or Ethereum Classic) the transaction hits first. Within approximately 2 hours, the combined hash power of all interchained blockchains secures the transaction.

Free to use for end users (no gas fees, or fixed/minimal fees that Reddit can pay on their behalf)
With transaction pricing as low as $0.0000025 per transaction, it may be considered reasonable for Reddit to cover transaction fees for users.
All of Reddit's Transactions on Blockchain (month)
Community points can be earned by users and distributed directly to their Reddit account in batch (as per Reddit minting plan), and allow users to withdraw rewards to their Ethereum wallet whenever they wish. Withdrawal fees can be paid by either user or Reddit. This model has been operating inside the Dragonchain system since 2018, and many security and financial compliance features can be optionally added. We feel that this capability greatly enhances user experience because it is seamless to a regular user without cryptocurrency experience, yet flexible to a tech savvy user. With regard to currency or token transactions, these would occur on the Reddit network, verified to BTC and ETH. These transactions would incur the $0.0000025 transaction fee. To estimate this fee we use the monthly active Reddit users statista with a 60% adoption rate and an estimated 10 transactions per month average resulting in an approximate $720 cost across the system. Reddit could feasibly incur all associated internal network charges (mining/minting, transfer, burn) as these are very low and controllable fees.
Reddit Internal Token Transaction Fees

Reddit Ethereum Token Transaction Fees
When we consider further the Ethereum fees that might be incurred, we have a few choices for a solution.
  1. Offload all Ethereum transaction fees (user withdrawals) to interested users as they wish to withdraw tokens for external use or sale.
  2. Cover Ethereum transaction fees by aggregating them on a timed schedule. Users would request withdrawal (from Reddit or individual subreddits), and they would be transacted on the Ethereum network every hour (or some other schedule).
  3. In a combination of the above, customers could cover aggregated fees.
  4. Integrate with alternate Ethereum roll up solutions or other proposals to aggregate minting and distribution transactions onto Ethereum.

Bonus Points

Users should be able to view their balances & transactions via a blockchain explorer-style interface
From interfaces for users who have no knowledge of blockchain technology to users who are well versed in blockchain terms such as those present in a typical block explorer, a system powered by Dragonchain has flexibility on how to provide balances and transaction data to users. Transactions can be made viewable in an Eternal Proof Report, which displays raw data along with TIME staking information and traceability all the way to Bitcoin, Ethereum, and every other Interchained network. The report shows fields such as transaction ID, timestamp, block ID, multiple verifications, and Interchain proof. See example here.
Node payouts within the Dragonchain console are listed in chronological order and can be further seen in either Dragons or USD. See example here.
In our social media platform, Dragon Den, users can see, in real-time, their NRG and MTR balances. See example here.
A new influencer app powered by Dragonchain, Raiinmaker, breaks down data into a user friendly interface that shows coin portfolio, redeemed rewards, and social scores per campaign. See example here.

Exiting is fast & simple
Withdrawing funds on Dragonchain’s console requires three clicks, however, withdrawal scenarios with more enhanced security features per Reddit’s discretion are obtainable.

Interoperability Compatibility with third party apps (wallets/contracts/etc) is necessary.
Proven interoperability at scale that surpasses the required specifications. Our entire platform consists of interoperable blockchains connected to each other and traditional systems. APIs are well documented. Third party permissions are possible with a simple smart contract without the end user being aware. No need to learn any specialized proprietary language. Any code base (not subsets) is usable within a Docker container. Interoperable with any blockchain or traditional APIs. We’ve witnessed relatively complex systems built by engineers with no blockchain or cryptocurrency experience. We’ve also demonstrated the creation of smart contracts within minutes built with BASH shell and Node.js. Please see our source code and API documentation.

Scaling solutions should be extensible and allow third parties to build on top of it Open source and extensible
APIs should be well documented and stable

Documentation should be clear and complete
For full documentation, explore our docs, SDK’s, Github repo’s, architecture documents, original Disney documentation, and other links or resources provided in this proposal.

Third-party permissionless integrations should be possible & straightforward Smart contracts are Docker based, can be written in any language, use full language (not subsets), and can therefore be integrated with any system including traditional system APIs. Simple is better. Learning an uncommon or proprietary language should not be necessary.
Advanced knowledge of mathematics, cryptography, or L2 scaling should not be required. Compatibility with common utilities & toolchains is expected.
Dragonchain business nodes and smart contracts leverage Docker to allow the use of literally any language or executable code. No proprietary language is necessary. We’ve witnessed relatively complex systems built by engineers with no blockchain or cryptocurrency experience. We’ve also demonstrated the creation of smart contracts within minutes built with BASH shell and Node.js.

Bonus

Bonus Points: Show us how it works. Do you have an idea for a cool new use case for Community Points? Build it!

TIME

Community points could be awarded to Reddit users based upon TIME too, whereas the longer someone is part of a subreddit, the more community points someone naturally gained, even if not actively commenting or sharing new posts. A daily login could be required for these community points to be credited. This grants awards to readers too and incentivizes readers to create an account on Reddit if they browse the website often. This concept could also be leveraged to provide some level of reputation based upon duration and consistency of contribution to a community subreddit.

Dragon Den

Dragonchain has already built a social media platform that harnesses community involvement. Dragon Den is a decentralized community built on the Dragonchain blockchain platform. Dragon Den is Dragonchain’s answer to fake news, trolling, and censorship. It incentivizes the creation and evaluation of quality content within communities. It could be described as being a shareholder of a subreddit or Reddit in its entirety. The more your subreddit is thriving, the more rewarding it will be. Den is currently in a public beta and in active development, though the real token economy is not live yet. There are different tokens for various purposes. Two tokens are Lair Ownership Rights (LOR) and Lair Ownership Tokens (LOT). LOT is a non-fungible token for ownership of a specific Lair. LOT will only be created and converted from LOR.
Energy (NRG) and Matter (MTR) work jointly. Your MTR determines how much NRG you receive in a 24-hour period. Providing quality content, or evaluating content will earn MTR.

Security. Users have full ownership & control of their points.
All community points awarded based upon any type of activity or gift, are secured and provable to all Interchain networks (currently BTC, ETH, ETC). Users are free to spend and withdraw their points as they please, depending on the features Reddit wants to bring into production.

Balances and transactions cannot be forged, manipulated, or blocked by Reddit or anyone else
Users can withdraw their balance to their ERC20 wallet, directly through Reddit. Reddit can cover the fees on their behalf, or the user covers this with a portion of their balance.

Users should own their points and be able to get on-chain ERC20 tokens without permission from anyone else
Through our console users can withdraw their ERC20 rewards. This can be achieved on Reddit too. Here is a walkthrough of our console, though this does not show the quick withdrawal functionality, a user can withdraw at any time. https://www.youtube.com/watch?v=aNlTMxnfVHw

Points should be recoverable to on-chain ERC20 tokens even if all third-parties involved go offline
If necessary, signed transactions from the Reddit system (e.g. Reddit + Subreddit) can be sent to the Ethereum smart contract for minting.

A public, third-party review attesting to the soundness of the design should be available
To our knowledge, at least two large corporations, including a top 3 accounting firm, have conducted positive reviews. These reviews have never been made public, as Dragonchain did not pay or contract for these studies to be released.

Bonus points
Public, third-party implementation review available or in progress
See above

Compatibility with HSMs & hardware wallets
For the purpose of this proposal, all tokenization would be on the Ethereum network using standard token contracts and as such, would be able to leverage all hardware wallet and Ethereum ecosystem services.

Other Considerations

Minting/distributing tokens is not performed by Reddit directly
This operation can be automated by smart contract on Ethereum. Subreddits can if desired have a role to play.

One off point burning, as well as recurring, non-interactive point burning (for subreddit memberships) should be possible and scalable
This is possible and scalable with interaction between Dragonchain Reddit system and Ethereum token contract(s).

Fully open-source solutions are strongly preferred
Dragonchain is fully open source (see section on Disney release after conclusion).

Conclusion

Whether it is today, or in the future, we would like to work together to bring secure flexibility to the highest standards. It is our hope to be considered by Ethereum, Reddit, and other integrative solutions so we may further discuss the possibilities of implementation. In our public demonstration, 256 million transactions were handled in our operational network on chain in 24 hours, for the low cost of $25K, which if run today would cost $625. Dragonchain’s interoperable foundation provides the atmosphere necessary to implement a frictionless community points system. Thank you for your consideration of our proposal. We look forward to working with the community to make something great!

Disney Releases Blockchain Platform as Open Source

The team at Disney created the Disney Private Blockchain Platform. The system was a hybrid interoperable blockchain platform for ledgering and smart contract development geared toward solving problems with blockchain adoption and usability. All objective evaluation would consider the team’s output a success. We released a list of use cases that we explored in some capacity at Disney, and our input on blockchain standardization as part of our participation in the W3C Blockchain Community Group.
https://lists.w3.org/Archives/Public/public-blockchain/2016May/0052.html

Open Source

In 2016, Roets proposed to release the platform as open source to spread the technology outside of Disney, as others within the W3C group were interested in the solutions that had been created inside of Disney.
Following a long process, step by step, the team met requirements for release. Among the requirements, the team had to:
  • Obtain VP support and approval for the release
  • Verify ownership of the software to be released
  • Verify that no proprietary content would be released
  • Convince the organization that there was a value to the open source community
  • Convince the organization that there was a value to Disney
  • Offer the plan for ongoing maintenance of the project outside of Disney
  • Itemize competing projects
  • Verify no conflict of interest
  • Preferred license
  • Change the project name to not use the name Disney, any Disney character, or any other associated IP - proposed Dragonchain - approved
  • Obtain legal approval
  • Approval from corporate, parks, and other business units
  • Approval from multiple Disney patent groups Copyright holder defined by Disney (Disney Connected and Advanced Technologies)
  • Trademark searches conducted for the selected name Dragonchain
  • Obtain IT security approval
  • Manual review of OSS components conducted
  • OWASP Dependency and Vulnerability Check Conducted
  • Obtain technical (software) approval
  • Offer management, process, and financial plans for the maintenance of the project.
  • Meet list of items to be addressed before release
  • Remove all Disney project references and scripts
  • Create a public distribution list for email communications
  • Remove Roets’ direct and internal contact information
  • Create public Slack channel and move from Disney slack channels
  • Create proper labels for issue tracking
  • Rename internal private Github repository
  • Add informative description to Github page
  • Expand README.md with more specific information
  • Add information beyond current “Blockchains are Magic”
  • Add getting started sections and info on cloning/forking the project
  • Add installation details
  • Add uninstall process
  • Add unit, functional, and integration test information
  • Detail how to contribute and get involved
  • Describe the git workflow that the project will use
  • Move to public, non-Disney git repository (Github or Bitbucket)
  • Obtain Disney Open Source Committee approval for release
On top of meeting the above criteria, as part of the process, the maintainer of the project had to receive the codebase on their own personal email and create accounts for maintenance (e.g. Github) with non-Disney accounts. Given the fact that the project spanned multiple business units, Roets was individually responsible for its ongoing maintenance. Because of this, he proposed in the open source application to create a non-profit organization to hold the IP and maintain the project. This was approved by Disney.
The Disney Open Source Committee approved the application known as OSSRELEASE-10, and the code was released on October 2, 2016. Disney decided to not issue a press release.
Original OSSRELASE-10 document

Dragonchain Foundation

The Dragonchain Foundation was created on January 17, 2017. https://den.social/l/Dragonchain/24130078352e485d96d2125082151cf0/dragonchain-and-disney/
submitted by j0j0r0 to ethereum [link] [comments]

Gulden [NLG] - Constant development - In wallet Staking/Mining/Dex

Official Website / Official Slack
About Gulden:
How to setup a Witness (Staking) Gulden was founded in April 2014 based on the Litecoin codebase. In 2015 the Litecoin codebase is abandoned and Gulden switched to the Bitcoin codebase. After years of development it can be said that Gulden now has its own codebase. Gulden started with a 10% premine that was spent entirely on development. The current developments are now paid by part of the mining reward. The direction of the developments are determined by the Gulden advisory board (GAB). The GAB consists of 9 members and is elected each year from the members of the community. Anyone can stand for election. Voting for candidates is recorded and done through the Gulden blockchain. Gulden would like to become a generally accepted means of payment. To this end, the development is aimed at making the wallets as user-friendly as possible.
What makes Gulden unique:
- PoW2 - Proof of work + Witness/Staking - SegSig (Segregated Signature) - SIGMA (Semi Iterated Global Memory Argon) - Linking (Control your mobile wallet from your desktop wallet) - Wallet accounts - Unity (Unified codebase) - Delta (Difficulty Algorithm) - Sonic (Fast Sync)
Features of Gulden explained:
PoW2: Gulden does not use a standard PoW consensus model, but the in-house developed PoW2 model. This is a combination of PoW and Witness. Miners control the transactions and the Witness controls the miners. In order to get the same chance of success for a double spend as for the single transaction approval systems it is therefore necessary not to control >50% of the mining power or >50% of the number of coins in witness accounts but to own more than 71% of both systems. (0.71 * 0.71 = 0.5 so 50% chance).
Because many Gulden owners have their Gulden fixed in witness, it is difficult to get a 71% majority in witness. There are now more than 100 million Gulden in witness. In order to get a 71% majority, an attacker has to secure an additional 220 million Gulden in witness. Apart from the fact that this is almost impossible, the price of the Gulden would go up sky high if so much Gulden had to be bought by the attacker. And because the attacker has to lock the Gulden, it looks like a bank robber who is going to rob his own bank. So such an attack is theoretically possible, but not possible in reality.
Anyone can become a witness: by locking an amount of Gulden in a Witness account in the desktop wallet for a certain amount of time. Depending on the weighting of the witness account (chosen duration and amount in the account) the witness earns rewards. The advantage of this system is that the Gulden blockchain can withstand 51% attacks without relying heavily on energy-guzzling PoW miners or vulnerable standard PoS systems. Transactions can be safely accepted after one confirmation instead of the standard 3-6 confirmations.

  1. PoW2 Whitepaper simply explained PoW² explored — A post-launch look at some of the security implications How to setup a Witness
SIGMA: Since October 17, 2019, the Gulden team has implemented the Sigma algorithm and since then it is possible to mine Gulden solo without additional equipment. The algorithm is asic resistant and can be done on a normal desktop computer using it’s CPU. One can simply use this CPU mining algorithm by creating a mining account in the desktop wallet and start mining Gulden.
SegSig - Segregated Signature - Detailed article still to be published but was implemented with PoW2. Advantages of Segregated Signature: 1. 58% space saving on all transactions. More then twice the bitcoin SegWit implementation. 2. 58% increased transaction throughput. No block size or frequency changes needed. 3. Overhaul to the transaction script system which allowed us to implement PoW² and SegSig as clean as possible along with other benefits.

Please take your time and read the technicals on this coin as its truly phenomenal and seriously under valorised and recognised. Barely any effort has been made to market its potential but you can judge yourself. Read the PoW2 Whitepaper or the short version PoW2 simply explained
The Official Website and Official Slack chatroom.
submitted by mainpmf to CryptoMoonShots [link] [comments]

[ Bitcoin ] Technical: Taproot: Why Activate?

Topic originally posted in Bitcoin by almkglor [link]
This is a follow-up on https://old.reddit.com/Bitcoin/comments/hqzp14/technical_the_path_to_taproot_activation/
Taproot! Everybody wants it!! But... you might ask yourself: sure, everybody else wants it, but why would I, sovereign Bitcoin HODLer, want it? Surely I can be better than everybody else because I swapped XXX fiat for Bitcoin unlike all those nocoiners?
And it is important for you to know the reasons why you, o sovereign Bitcoiner, would want Taproot activated. After all, your nodes (or the nodes your wallets use, which if you are SPV, you hopefully can pester to your wallet vendoimplementor about) need to be upgraded in order for Taproot activation to actually succeed instead of becoming a hot sticky mess.
First, let's consider some principles of Bitcoin.
I'm sure most of us here would agree that the above are very important principles of Bitcoin and that these are principles we would not be willing to remove. If anything, we would want those principles strengthened (especially the last one, financial privacy, which current Bitcoin is only sporadically strong with: you can get privacy, it just requires effort to do so).
So, how does Taproot affect those principles?

Taproot and Your /Coins

Most HODLers probably HODL their coins in singlesig addresses. Sadly, switching to Taproot would do very little for you (it gives a mild discount at spend time, at the cost of a mild increase in fee at receive time (paid by whoever sends to you, so if it's a self-send from a P2PKH or bech32 address, you pay for this); mostly a wash).
(technical details: a Taproot output is 1 version byte + 32 byte public key, while a P2WPKH (bech32 singlesig) output is 1 version byte + 20 byte public key hash, so the Taproot output spends 12 bytes more; spending from a P2WPKH requires revealing a 32-byte public key later, which is not needed with Taproot, and Taproot signatures are about 9 bytes smaller than P2WPKH signatures, but the 32 bytes plus 9 bytes is divided by 4 because of the witness discount, so it saves about 11 bytes; mostly a wash, it increases blockweight by about 1 virtual byte, 4 weight for each Taproot-output-input, compared to P2WPKH-output-input).
However, as your HODLings grow in value, you might start wondering if multisignature k-of-n setups might be better for the security of your savings. And it is in multisignature that Taproot starts to give benefits!
Taproot switches to using Schnorr signing scheme. Schnorr makes key aggregation -- constructing a single public key from multiple public keys -- almost as trivial as adding numbers together. "Almost" because it involves some fairly advanced math instead of simple boring number adding, but hey when was the last time you added up your grocery list prices by hand huh?
With current P2SH and P2WSH multisignature schemes, if you have a 2-of-3 setup, then to spend, you need to provide two different signatures from two different public keys. With Taproot, you can create, using special moon math, a single public key that represents your 2-of-3 setup. Then you just put two of your devices together, have them communicate to each other (this can be done airgapped, in theory, by sending QR codes: the software to do this is not even being built yet, but that's because Taproot hasn't activated yet!), and they will make a single signature to authorize any spend from your 2-of-3 address. That's 73 witness bytes -- 18.25 virtual bytes -- of signatures you save!
And if you decide that your current setup with 1-of-1 P2PKH / P2WPKH addresses is just fine as-is: well, that's the whole point of a softfork: backwards-compatibility; you can receive from Taproot users just fine, and once your wallet is updated for Taproot-sending support, you can send to Taproot users just fine as well!
(P2WPKH and P2WSH -- SegWit v0 -- addresses start with bc1q; Taproot -- SegWit v1 --- addresses start with bc1p, in case you wanted to know the difference; in bech32 q is 0, p is 1)
Now how about HODLers who keep all, or some, of their coins on custodial services? Well, any custodial service worth its salt would be doing at least 2-of-3, or probably something even bigger, like 11-of-15. So your custodial service, if it switched to using Taproot internally, could save a lot more (imagine an 11-of-15 getting reduced from 11 signatures to just 1!), which --- we can only hope! --- should translate to lower fees and better customer service from your custodial service!
So I think we can say, very accurately, that the Bitcoin principle --- that YOU are in control of your money --- can only be helped by Taproot (if you are doing multisignature), and, because P2PKH and P2WPKH remain validly-usable addresses in a Taproot future, will not be harmed by Taproot. Its benefit to this principle might be small (it mostly only benefits multisignature users) but since it has no drawbacks with this (i.e. singlesig users can continue to use P2WPKH and P2PKH still) this is still a nice, tidy win!
(even singlesig users get a minor benefit, in that multisig users will now reduce their blockchain space footprint, so that fees can be kept low for everybody; so for example even if you have your single set of private keys engraved on titanium plates sealed in an airtight box stored in a safe buried in a desert protected by angry nomads riding giant sandworms because you're the frickin' Kwisatz Haderach, you still gain some benefit from Taproot)
And here's the important part: if P2PKH/P2WPKH is working perfectly fine with you and you decide to never use Taproot yourself, Taproot will not affect you detrimentally. First do no harm!

Taproot and Your Contracts

No one is an island, no one lives alone. Give and you shall receive. You know: by trading with other people, you can gain expertise in some obscure little necessity of the world (and greatly increase your productivity in that little field), and then trade the products of your expertise for necessities other people have created, all of you thereby gaining gains from trade.
So, contracts, which are basically enforceable agreements that facilitate trading with people who you do not personally know and therefore might not trust.
Let's start with a simple example. You want to buy some gewgaws from somebody. But you don't know them personally. The seller wants the money, you want their gewgaws, but because of the lack of trust (you don't know them!! what if they're scammers??) neither of you can benefit from gains from trade.
However, suppose both of you know of some entity that both of you trust. That entity can act as a trusted escrow. The entity provides you security: this enables the trade, allowing both of you to get gains from trade.
In Bitcoin-land, this can be implemented as a 2-of-3 multisignature. The three signatories in the multisgnature would be you, the gewgaw seller, and the escrow. You put the payment for the gewgaws into this 2-of-3 multisignature address.
Now, suppose it turns out neither of you are scammers (whaaaat!). You receive the gewgaws just fine and you're willing to pay up for them. Then you and the gewgaw seller just sign a transaction --- you and the gewgaw seller are 2, sufficient to trigger the 2-of-3 --- that spends from the 2-of-3 address to a singlesig the gewgaw seller wants (or whatever address the gewgaw seller wants).
But suppose some problem arises. The seller gave you gawgews instead of gewgaws. Or you decided to keep the gewgaws but not sign the transaction to release the funds to the seller. In either case, the escrow is notified, and if it can sign with you to refund the funds back to you (if the seller was a scammer) or it can sign with the seller to forward the funds to the seller (if you were a scammer).
Taproot helps with this: like mentioned above, it allows multisignature setups to produce only one signature, reducing blockchain space usage, and thus making contracts --- which require multiple people, by definition, you don't make contracts with yourself --- is made cheaper (which we hope enables more of these setups to happen for more gains from trade for everyone, also, moon and lambos).
(technology-wise, it's easier to make an n-of-n than a k-of-n, making a k-of-n would require a complex setup involving a long ritual with many communication rounds between the n participants, but an n-of-n can be done trivially with some moon math. You can, however, make what is effectively a 2-of-3 by using a three-branch SCRIPT: either 2-of-2 of you and seller, OR 2-of-2 of you and escrow, OR 2-of-2 of escrow and seller. Fortunately, Taproot adds a facility to embed a SCRIPT inside a public key, so you can have a 2-of-2 Taprooted address (between you and seller) with a SCRIPT branch that can instead be spent with 2-of-2 (you + escrow) OR 2-of-2 (seller + escrow), which implements the three-branched SCRIPT above. If neither of you are scammers (hopefully the common case) then you both sign using your keys and never have to contact the escrow, since you are just using the escrow public key without coordinating with them (because n-of-n is trivial but k-of-n requires setup with communication rounds), so in the "best case" where both of you are honest traders, you also get a privacy boost, in that the escrow never learns you have been trading on gewgaws, I mean ewww, gawgews are much better than gewgaws and therefore I now judge you for being a gewgaw enthusiast, you filthy gewgawer).

Taproot and Your Contracts, Part 2: Cryptographic Boogaloo

Now suppose you want to buy some data instead of things. For example, maybe you have some closed-source software in trial mode installed, and want to pay the developer for the full version. You want to pay for an activation code.
This can be done, today, by using an HTLC. The developer tells you the hash of the activation code. You pay to an HTLC, paying out to the developer if it reveals the preimage (the activation code), or refunding the money back to you after a pre-agreed timeout. If the developer claims the funds, it has to reveal the preimage, which is the activation code, and you can now activate your software. If the developer does not claim the funds by the timeout, you get refunded.
And you can do that, with HTLCs, today.
Of course, HTLCs do have problems:
Fortunately, with Schnorr (which is enabled by Taproot), we can now use the Scriptless Script constuction by Andrew Poelstra. This Scriptless Script allows a new construction, the PTLC or Pointlocked Timelocked Contract. Instead of hashes and preimages, just replace "hash" with "point" and "preimage" with "scalar".
Or as you might know them: "point" is really "public key" and "scalar" is really a "private key". What a PTLC does is that, given a particular public key, the pointlocked branch can be spent only if the spender reveals the private key of the given private key to you.
Another nice thing with PTLCs is that they are deniable. What appears onchain is just a single 2-of-2 signature between you and the developemanufacturer. It's like a magic trick. This signature has no special watermarks, it's a perfectly normal signature (the pledge). However, from this signature, plus some datta given to you by the developemanufacturer (known as the adaptor signature) you can derive the private key of a particular public key you both agree on (the turn). Anyone scraping the blockchain will just see signatures that look just like every other signature, and as long as nobody manages to hack you and get a copy of the adaptor signature or the private key, they cannot get the private key behind the public key (point) that the pointlocked branch needs (the prestige).
(Just to be clear, the public key you are getting the private key from, is distinct from the public key that the developemanufacturer will use for its funds. The activation key is different from the developer's onchain Bitcoin key, and it is the activation key whose private key you will be learning, not the developer's/manufacturer's onchain Bitcoin key).
So:
Taproot lets PTLCs exist onchain because they enable Schnorr, which is a requirement of PTLCs / Scriptless Script.
(technology-wise, take note that Scriptless Script works only for the "pointlocked" branch of the contract; you need normal Script, or a pre-signed nLockTimed transaction, for the "timelocked" branch. Since Taproot can embed a script, you can have the Taproot pubkey be a 2-of-2 to implement the Scriptless Script "pointlocked" branch, then have a hidden script that lets you recover the funds with an OP_CHECKLOCKTIMEVERIFY after the timeout if the seller does not claim the funds.)

Quantum Quibbles!

Now if you were really paying attention, you might have noticed this parenthetical:
(technical details: a Taproot output is 1 version byte + 32 byte public key, while a P2WPKH (bech32 singlesig) output is 1 version byte + 20 byte public key hash...)
So wait, Taproot uses raw 32-byte public keys, and not public key hashes? Isn't that more quantum-vulnerable??
Well, in theory yes. In practice, they probably are not.
It's not that hashes can be broken by quantum computes --- they're still not. Instead, you have to look at how you spend from a P2WPKH/P2PKH pay-to-public-key-hash.
When you spend from a P2PKH / P2WPKH, you have to reveal the public key. Then Bitcoin hashes it and checks if this matches with the public-key-hash, and only then actually validates the signature for that public key.
So an unconfirmed transaction, floating in the mempools of nodes globally, will show, in plain sight for everyone to see, your public key.
(public keys should be public, that's why they're called public keys, LOL)
And if quantum computers are fast enough to be of concern, then they are probably fast enough that, in the several minutes to several hours from broadcast to confirmation, they have already cracked the public key that is openly broadcast with your transaction. The owner of the quantum computer can now replace your unconfirmed transaction with one that pays the funds to itself. Even if you did not opt-in RBF, miners are still incentivized to support RBF on RBF-disabled transactions.
So the extra hash is not as significant a protection against quantum computers as you might think. Instead, the extra hash-and-compare needed is just extra validation effort.
Further, if you have ever, in the past, spent from the address, then there exists already a transaction indelibly stored on the blockchain, openly displaying the public key from which quantum computers can derive the private key. So those are still vulnerable to quantum computers.
For the most part, the cryptographers behind Taproot (and Bitcoin Core) are of the opinion that quantum computers capable of cracking Bitcoin pubkeys are unlikely to appear within a decade or two.
So:
For now, the homomorphic and linear properties of elliptic curve cryptography provide a lot of benefits --- particularly the linearity property is what enables Scriptless Script and simple multisignature (i.e. multisignatures that are just 1 signature onchain). So it might be a good idea to take advantage of them now while we are still fairly safe against quantum computers. It seems likely that quantum-safe signature schemes are nonlinear (thus losing these advantages).

Summary

I Wanna Be The Taprooter!

So, do you want to help activate Taproot? Here's what you, mister sovereign Bitcoin HODLer, can do!

But I Hate Taproot!!

That's fine!

Discussions About Taproot Activation

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submitted by anticensor_bot to u/anticensor_bot [link] [comments]

Where's My Money? Deposits And Withdrawals At Blockfi, Celsius, Crypto.Com And Nexo Compared

Does your crypto show up in your account? And can you get it back? Looking through 100+ complaints about deposits and withdrawals, the insights are obvious but good to know...
- They require additional information like tags (XRP, XLM)
- Had major software changes (BCH, BNB, DAI / MCD, ADA)
So if you're going to move one of these coins, make sure to not forget the extra information or wait a few weeks after the change (to give these companies time to get caught up).
Raw data is below, organized by company and whether it seems the complaint was resolved. Some important notes to consider
  1. Posts about waiting a few hours for a transaction to complete were not counted. Many times (most of the time?) when it takes more than 20 minutes, nothing is broken. E.g. High gas fees on the ethereum network will mean slower processing times for stable coins and other ERC-20 tokens. Less popular tokens, like GUSD, might require people manually going into cold storage. Large (> $30,000 USD) transactions require additional verification. If it takes > 8 hours then yes something is not right. And you should email support and start posting. Otherwise sit tight.
  2. Comments from different people on the same post saying they have the same problem were not counted for "scores". Most of these comments don't add useful information and make it harder to collect the data.
  3. Posts about fiat belong to a different category because a very different set of skills and software features are needed to safely move around dollars, euros, etc. This post is about whether or not your coins are likely to get lost or be unreachable.
  4. I asked "Did this get fixed?" to a lot of people who posted about problems. Not only to see how things turned out. Also to generate a possible data point about the quality of the post. I.e. Trolls and other "special" people venting online can be identified by not bothering to follow up or respond to questions. I also hope this encourages people to not forget to follow up a few weeks later and share a final outcome - good or bad.
Company Resolved Total complaints
BlockFi 50% 2 resolved, 2 not resolved
CDC 58% 29 resolved, 21 not resolved
Celsius 61% 23 resolved, 15 not resolved
Nexo 67% 8 resolved, 4 not resolved
BlockFi (Resolved)
https://www.reddit.com/blockfi/comments/hbcxqq/withdrawal_pending/
https://www.reddit.com/blockfi/comments/dkpy38/tx_confirmed_but_no_deposit/
BlockFi (Not resolved)
https://www.reddit.com/blockfi/comments/gvnbz0/withdrawal_of_large_requires_id_and_facial_scan/
https://www.reddit.com/blockfi/comments/hwqin8/refused_withdrawal_due_to_kyc/

CDC (Resolved)
https://www.reddit.com/Crypto_com/comments/grjphd/is_the_wallet_app_buggy_for_anyone_else_crashes/
https://www.reddit.com/Crypto_com/comments/gkduf8/unable_to_add_a_wallet_to_withdraw_funds/
https://www.reddit.com/Crypto_com/comments/cpaj2y/issues_with_crypto_invest_portfolio_and/
https://www.reddit.com/Crypto_com/comments/ceu0vd/1130pm_hkt_update_withdrawals_and_deposits_are/
https://www.reddit.com/Crypto_com/comments/gi62j3/missing_cro_sending_to_the_exchange/
https://www.reddit.com/Crypto_com/comments/d6qjtb/thank_you/
https://www.reddit.com/Crypto_com/comments/gjx3xp/where_are_my_coins/
https://www.reddit.com/Crypto_com/comments/ffiz9x/transfer_bch/
https://www.reddit.com/Crypto_com/comments/f7se85/usdt_delisted_on_cryptocom/
https://www.reddit.com/Crypto_com/comments/dw8vmn/my_funds_are_being_held_hostage_by_cryptocom_yes/
https://www.reddit.com/Crypto_com/comments/clg9r2/cryptocom_is_just_a_regular_bank_be_awared/
https://www.reddit.com/Crypto_com/comments/hqa0pm/btc_withdrawal_delay_5_hrs/
https://www.reddit.com/Crypto_com/comments/hmjq69/withdrawals_and_deposits_back_online/
https://www.reddit.com/Crypto_com/comments/hlro5y/ada_withdraw_erro
https://www.reddit.com/Crypto_com/comments/hlud4t/issues_since_app_update/
https://www.reddit.com/Crypto_com/comments/hlukqc/how_long_does_it_usually_take/
https://www.reddit.com/Crypto_com/comments/hm66xm/withdrawal_impossible/
https://www.reddit.com/Crypto_com/comments/hm81fj/no_bitcoin_withdrawals_since_saturday/
https://www.reddit.com/Crypto_com/comments/hm8irg/issue_with_withdrawing_eth/
https://www.reddit.com/Crypto_com/comments/hm8kn2/communication_near_to_0/
https://www.reddit.com/Crypto_com/comments/hmbo5a/cant_withdraw_any_bitcoin/
https://www.reddit.com/Crypto_com/comments/hikkx6/withdrawal_pending/
https://www.reddit.com/Crypto_com/comments/h91u4i/issues_on_cryptocom_app/
https://www.reddit.com/Crypto_com/comments/hb5fpusdt_withdrawal_from_exchange_doesnt_work_claims/
https://www.reddit.com/Crypto_com/comments/hdjrmz/keep_getting_a_withdrawal_erro
https://www.reddit.com/Crypto_com/comments/hebtyf/withdrawal_pending_taking_over_16_hours/
https://www.reddit.com/Crypto_com/comments/hgt61j/one_exchange_withdrawal_two_app_deposits/
https://www.reddit.com/Crypto_com/comments/htf578/withdrawal_dia_is_taking_8_hrs/
https://www.reddit.com/Crypto_com/comments/he151z/btc_withdrawal_delay/
CDC (Not resolved)
https://www.reddit.com/Crypto_com/comments/gx2oyo/pending_withdrawal/
https://www.reddit.com/Crypto_com/comments/gk8wlc/wont_let_me_buy_or_withdraw/
https://www.reddit.com/Crypto_com/comments/gh6v2c/usdc_withdrawing_to_external_address/
https://www.reddit.com/Crypto_com/comments/ggk51x/cryptocom_withdrawal/
https://www.reddit.com/Crypto_com/comments/g925xg/withdraw_blocked/
https://www.reddit.com/Crypto_com/comments/cfjess/withdraw_is_in_progress_from_23h/
https://www.reddit.com/Crypto_com/comments/gk8wlc/wont_let_me_buy_or_withdraw/
https://www.reddit.com/Crypto_com/comments/9xbi1c/withdrawals_delayed/
https://www.reddit.com/Crypto_com/comments/cga2eq/delayed_transfe
https://www.reddit.com/Crypto_com/comments/hd1to7/missing_funds_from_the_exchange_after_the/
https://www.reddit.com/Crypto_com/comments/grr4vh/crypto_wallet_scammed_me_beware/
https://www.reddit.com/Crypto_com/comments/cg5zfj/helpbnb_wallet_address_in_app_is_still_old_eth/
https://www.reddit.com/Crypto_com/comments/hrwpsq/btc_withdrawl_pending_for_24_hours_zero_custome
https://www.reddit.com/Crypto_com/comments/hpteje/how_to_withdraw_cro_from_the_exchange/
https://www.reddit.com/Crypto_com/comments/hottg4/cryptocom_app_is_not_working/
https://www.reddit.com/Crypto_com/comments/ha8o7v/problem_with_the_2fa_need_help_pls/
https://www.reddit.com/Crypto_com/comments/he3qco/btc_withdraw_pending_post_7_hours/
https://www.reddit.com/Crypto_com/comments/he45kj/withdrawal_stuck/
https://www.reddit.com/Crypto_com/comments/heb85q/btc_withdraw_pending_72_hours_now/
https://www.reddit.com/Crypto_com/comments/hhqruv/withdrawal_from_cryptocom_wallet_to_cryptocom_app/
https://www.reddit.com/Crypto_com/comments/hihl04/i_cant_withdraw_whats_happening/

Celsius (Resolved)
https://www.reddit.com/CelsiusNetwork/comments/gantb4/withdraw_delay/fp11iut/?context=3
https://www.reddit.com/CelsiusNetwork/comments/gb7c4t/withdrawal_still_pending_only_for_btc/fp4wmc3/?context=3
https://www.reddit.com/CelsiusNetwork/comments/gncvj9/my_withdraw_experience_with_celsius_network/
https://www.reddit.com/CelsiusNetwork/comments/fk844a/over_20k_withdrawals_processing_time/
https://www.reddit.com/CelsiusNetwork/comments/fhftgh/where_do_i_find_pending_or_past_withdrawals/
https://www.reddit.com/CelsiusNetwork/comments/epl29a/cant_withdraw_my_deposited_sai_as_a_texas_resident/
https://www.reddit.com/CelsiusNetwork/comments/dn0vg2/problem_withdrawing_eth_from_celsius_account/
https://www.reddit.com/CelsiusNetwork/comments/cw00t5/not_receiving_withdrawal_confirmation_email/
https://www.reddit.com/CelsiusNetwork/comments/ci3h6w/eth_withdrawal_appears_as_an_internal_transaction/
https://www.reddit.com/CelsiusNetwork/comments/c2w5gk/unable_to_withdraw_anything_from_the_app/
https://www.reddit.com/CelsiusNetwork/comments/br2v75/how_do_i_withdraw_the_interest/
https://www.reddit.com/CelsiusNetwork/comments/bqynbv/unable_to_withdraw_full_account_balance/
https://www.reddit.com/CelsiusNetwork/comments/a9d2vj/withdrawals_of_any_currency_are_not_currently/
https://www.reddit.com/CelsiusNetwork/comments/gfby9l/celsius_fixed_my_deposit_issue/fpw51u3/?context=3
https://www.reddit.com/CelsiusNetwork/comments/g9oiea/deposit_missing/
https://www.reddit.com/CelsiusNetwork/comments/dkb55t/deposit_not_showing_up/
https://www.reddit.com/CelsiusNetwork/comments/eudo3n/not_receiving_deposited_bitcoin/
https://www.reddit.com/CelsiusNetwork/comments/gepzpp/all_good_all_fix/
https://www.reddit.com/CelsiusNetwork/comments/hf334d/withdrawal_issue_trueusd_tusd_stable_coin/
https://www.reddit.com/CelsiusNetwork/comments/hiriqz/celsius_is_witholding_my_crypto/
https://www.reddit.com/CelsiusNetwork/comments/hjv0io/dai_withdrawal_pending_for_24hrs_subsequently/
https://www.reddit.com/CelsiusNetwork/comments/hme5xm/its_been_more_than_3_days_of_withdrawing_my_usdc/
https://www.reddit.com/CelsiusNetwork/comments/hvi45o/eth_and_cel_good_on_etherscan_not_show_in_app/
Celsius (Not resolved)
https://www.reddit.com/CelsiusNetwork/comments/fbpnw4/why_this_app_shutdown_when_we_try_to_change/
https://www.reddit.com/CelsiusNetwork/comments/f7i2f3/withdrawal_issues/
https://www.reddit.com/CelsiusNetwork/comments/f4ptd7/cant_get_my_crypto_not_getting_withdrawal_emails/
https://www.reddit.com/CelsiusNetwork/comments/ea3hi5/eth_withdrawal_made_from_a_smart_contract/
https://www.reddit.com/CelsiusNetwork/comments/cb08he/can_you_withdraw_to_a_bech32_btc_address/
https://www.reddit.com/CelsiusNetwork/comments/c8yovc/minimum_withdraws/
https://www.reddit.com/CelsiusNetwork/comments/bqqiqg/i_cant_withdraw_my_eth/
https://www.reddit.com/CelsiusNetwork/comments/askghy/what_is_the_withdrawal_fees_service_told_me_there/
https://www.reddit.com/CelsiusNetwork/comments/gtjoc9/btc_withdraw_transaction_still_pensing_after_1_day/
https://www.reddit.com/CelsiusNetwork/comments/g9f7ym/stolen_or_lost_deposits_hold_off_on_transferring/
https://www.reddit.com/CelsiusNetwork/comments/gf8v3i/mcdai_deposit_pending_for_days/
https://www.reddit.com/CelsiusNetwork/comments/d1sc3q/eth_deposit_address_is_a_contract_address/
https://www.reddit.com/CelsiusNetwork/comments/ca2wpd/warning_celsius_does_lock_up_your_funds/
https://www.reddit.com/CelsiusNetwork/comments/hnu53f/is_anyone_else_having_trouble_withdrawing_xrp/
https://www.reddit.com/CelsiusNetwork/comments/hv2czp/celsius_received_thousands_of_dollars_of_my_funds/

Nexo (Resolved)
https://www.reddit.com/Nexo/comments/gixzgu/cant_deposit_or_withdraw_stablecoins_right_now/
https://www.reddit.com/Nexo/comments/flshbb/my_withdraw_was_rejected/
https://www.reddit.com/Nexo/comments/fiit3u/nexo_withdrawal/
https://www.reddit.com/Nexo/comments/e2ij06/withdrawal_problems/
https://www.reddit.com/Nexo/comments/fhgmxg/missing_deposit/
https://www.reddit.com/Nexo/comments/f3z9kq/account_showing_no_balance/
https://www.reddit.com/Nexo/comments/gj3ub0/bnb_withdrawals/
https://www.reddit.com/Nexo/comments/hlxpnd/i_made_an_eth_deposit_36_hours_ago_the_txid_shows/
Nexo (Not resolved)
https://www.reddit.com/Nexo/comments/dpvrgj/nexo_withdrawal_pending_1_day/
https://www.reddit.com/Nexo/comments/dno3up/withdrawal_email_confirmation/
https://www.reddit.com/Nexo/comments/dm6nn9/withdraw_from_binance_dex/
https://www.reddit.com/Nexo/comments/c67gis/anyone_else_having_problems_with_loan_withdrawals/
submitted by thegoldlust to Crypto_com [link] [comments]

Where's My Money? Deposits And Withdrawals At Blockfi, Celsius, Crypto.Com And Nexo Compared

Does your crypto show up in your account? And can you get it back? Looking through 100+ complaints about deposits and withdrawals, the insights are obvious but good to know...
- They require additional information like tags (XRP, XLM)
- Had major software changes (BCH, BNB, DAI / MCD, ADA)
So if you're going to move one of these coins, make sure to not forget the extra information or wait a few weeks after the change (to give these companies time to get caught up).
Raw data is below, organized by company and whether it seems the complaint was resolved. Some important notes to consider
  1. Posts about waiting a few hours for a transaction to complete were not counted. Many times (most of the time?) when it takes more than 20 minutes, nothing is broken. E.g. High gas fees on the ethereum network will mean slower processing times for stable coins and other ERC-20 tokens. Less popular tokens, like GUSD, might require people manually going into cold storage. Large (> $30,000 USD) transactions require additional verification. If it takes > 8 hours then yes something is not right. And you should email support and start posting. Otherwise sit tight.
  2. Comments from different people on the same post saying they have the same problem were not counted for "scores". Most of these comments don't add useful information and make it harder to collect the data.
  3. Posts about fiat belong to a different category because a very different set of skills and software features are needed to safely move around dollars, euros, etc. This post is about whether or not your coins are likely to get lost or be unreachable.
  4. I asked "Did this get fixed?" to a lot of people who posted about problems. Not only to see how things turned out. Also to generate a possible data point about the quality of the post. I.e. Trolls and other "special" people venting online can be identified by not bothering to follow up or respond to questions. I also hope this encourages people to not forget to follow up a few weeks later and share a final outcome - good or bad.
Company Resolved Total complaints
BlockFi 50% 2 resolved, 2 not resolved
CDC 58% 29 resolved, 21 not resolved
Celsius 61% 23 resolved, 15 not resolved
Nexo 67% 8 resolved, 4 not resolved
BlockFi (Resolved)
https://www.reddit.com/blockfi/comments/hbcxqq/withdrawal_pending/
https://www.reddit.com/blockfi/comments/dkpy38/tx_confirmed_but_no_deposit/
BlockFi (Not resolved)
https://www.reddit.com/blockfi/comments/gvnbz0/withdrawal_of_large_requires_id_and_facial_scan/
https://www.reddit.com/blockfi/comments/hwqin8/refused_withdrawal_due_to_kyc/

CDC (Resolved)
https://www.reddit.com/Crypto_com/comments/grjphd/is_the_wallet_app_buggy_for_anyone_else_crashes/
https://www.reddit.com/Crypto_com/comments/gkduf8/unable_to_add_a_wallet_to_withdraw_funds/
https://www.reddit.com/Crypto_com/comments/cpaj2y/issues_with_crypto_invest_portfolio_and/
https://www.reddit.com/Crypto_com/comments/ceu0vd/1130pm_hkt_update_withdrawals_and_deposits_are/
https://www.reddit.com/Crypto_com/comments/gi62j3/missing_cro_sending_to_the_exchange/
https://www.reddit.com/Crypto_com/comments/d6qjtb/thank_you/
https://www.reddit.com/Crypto_com/comments/gjx3xp/where_are_my_coins/
https://www.reddit.com/Crypto_com/comments/ffiz9x/transfer_bch/
https://www.reddit.com/Crypto_com/comments/f7se85/usdt_delisted_on_cryptocom/
https://www.reddit.com/Crypto_com/comments/dw8vmn/my_funds_are_being_held_hostage_by_cryptocom_yes/
https://www.reddit.com/Crypto_com/comments/clg9r2/cryptocom_is_just_a_regular_bank_be_awared/
https://www.reddit.com/Crypto_com/comments/hqa0pm/btc_withdrawal_delay_5_hrs/
https://www.reddit.com/Crypto_com/comments/hmjq69/withdrawals_and_deposits_back_online/
https://www.reddit.com/Crypto_com/comments/hlro5y/ada_withdraw_erro
https://www.reddit.com/Crypto_com/comments/hlud4t/issues_since_app_update/
https://www.reddit.com/Crypto_com/comments/hlukqc/how_long_does_it_usually_take/
https://www.reddit.com/Crypto_com/comments/hm66xm/withdrawal_impossible/
https://www.reddit.com/Crypto_com/comments/hm81fj/no_bitcoin_withdrawals_since_saturday/
https://www.reddit.com/Crypto_com/comments/hm8irg/issue_with_withdrawing_eth/
https://www.reddit.com/Crypto_com/comments/hm8kn2/communication_near_to_0/
https://www.reddit.com/Crypto_com/comments/hmbo5a/cant_withdraw_any_bitcoin/
https://www.reddit.com/Crypto_com/comments/hikkx6/withdrawal_pending/
https://www.reddit.com/Crypto_com/comments/h91u4i/issues_on_cryptocom_app/
https://www.reddit.com/Crypto_com/comments/hb5fpusdt_withdrawal_from_exchange_doesnt_work_claims/
https://www.reddit.com/Crypto_com/comments/hdjrmz/keep_getting_a_withdrawal_erro
https://www.reddit.com/Crypto_com/comments/hebtyf/withdrawal_pending_taking_over_16_hours/
https://www.reddit.com/Crypto_com/comments/hgt61j/one_exchange_withdrawal_two_app_deposits/
https://www.reddit.com/Crypto_com/comments/htf578/withdrawal_dia_is_taking_8_hrs/
https://www.reddit.com/Crypto_com/comments/he151z/btc_withdrawal_delay/
CDC (Not resolved)
https://www.reddit.com/Crypto_com/comments/gx2oyo/pending_withdrawal/
https://www.reddit.com/Crypto_com/comments/gk8wlc/wont_let_me_buy_or_withdraw/
https://www.reddit.com/Crypto_com/comments/gh6v2c/usdc_withdrawing_to_external_address/
https://www.reddit.com/Crypto_com/comments/ggk51x/cryptocom_withdrawal/
https://www.reddit.com/Crypto_com/comments/g925xg/withdraw_blocked/
https://www.reddit.com/Crypto_com/comments/cfjess/withdraw_is_in_progress_from_23h/
https://www.reddit.com/Crypto_com/comments/gk8wlc/wont_let_me_buy_or_withdraw/
https://www.reddit.com/Crypto_com/comments/9xbi1c/withdrawals_delayed/
https://www.reddit.com/Crypto_com/comments/cga2eq/delayed_transfe
https://www.reddit.com/Crypto_com/comments/hd1to7/missing_funds_from_the_exchange_after_the/
https://www.reddit.com/Crypto_com/comments/grr4vh/crypto_wallet_scammed_me_beware/
https://www.reddit.com/Crypto_com/comments/cg5zfj/helpbnb_wallet_address_in_app_is_still_old_eth/
https://www.reddit.com/Crypto_com/comments/hrwpsq/btc_withdrawl_pending_for_24_hours_zero_custome
https://www.reddit.com/Crypto_com/comments/hpteje/how_to_withdraw_cro_from_the_exchange/
https://www.reddit.com/Crypto_com/comments/hottg4/cryptocom_app_is_not_working/
https://www.reddit.com/Crypto_com/comments/ha8o7v/problem_with_the_2fa_need_help_pls/
https://www.reddit.com/Crypto_com/comments/he3qco/btc_withdraw_pending_post_7_hours/
https://www.reddit.com/Crypto_com/comments/he45kj/withdrawal_stuck/
https://www.reddit.com/Crypto_com/comments/heb85q/btc_withdraw_pending_72_hours_now/
https://www.reddit.com/Crypto_com/comments/hhqruv/withdrawal_from_cryptocom_wallet_to_cryptocom_app/
https://www.reddit.com/Crypto_com/comments/hihl04/i_cant_withdraw_whats_happening/

Celsius (Resolved)
https://www.reddit.com/CelsiusNetwork/comments/gantb4/withdraw_delay/fp11iut/?context=3
https://www.reddit.com/CelsiusNetwork/comments/gb7c4t/withdrawal_still_pending_only_for_btc/fp4wmc3/?context=3
https://www.reddit.com/CelsiusNetwork/comments/gncvj9/my_withdraw_experience_with_celsius_network/
https://www.reddit.com/CelsiusNetwork/comments/fk844a/over_20k_withdrawals_processing_time/
https://www.reddit.com/CelsiusNetwork/comments/fhftgh/where_do_i_find_pending_or_past_withdrawals/
https://www.reddit.com/CelsiusNetwork/comments/epl29a/cant_withdraw_my_deposited_sai_as_a_texas_resident/
https://www.reddit.com/CelsiusNetwork/comments/dn0vg2/problem_withdrawing_eth_from_celsius_account/
https://www.reddit.com/CelsiusNetwork/comments/cw00t5/not_receiving_withdrawal_confirmation_email/
https://www.reddit.com/CelsiusNetwork/comments/ci3h6w/eth_withdrawal_appears_as_an_internal_transaction/
https://www.reddit.com/CelsiusNetwork/comments/c2w5gk/unable_to_withdraw_anything_from_the_app/
https://www.reddit.com/CelsiusNetwork/comments/br2v75/how_do_i_withdraw_the_interest/
https://www.reddit.com/CelsiusNetwork/comments/bqynbv/unable_to_withdraw_full_account_balance/
https://www.reddit.com/CelsiusNetwork/comments/a9d2vj/withdrawals_of_any_currency_are_not_currently/
https://www.reddit.com/CelsiusNetwork/comments/gfby9l/celsius_fixed_my_deposit_issue/fpw51u3/?context=3
https://www.reddit.com/CelsiusNetwork/comments/g9oiea/deposit_missing/
https://www.reddit.com/CelsiusNetwork/comments/dkb55t/deposit_not_showing_up/
https://www.reddit.com/CelsiusNetwork/comments/eudo3n/not_receiving_deposited_bitcoin/
https://www.reddit.com/CelsiusNetwork/comments/gepzpp/all_good_all_fix/
https://www.reddit.com/CelsiusNetwork/comments/hf334d/withdrawal_issue_trueusd_tusd_stable_coin/
https://www.reddit.com/CelsiusNetwork/comments/hiriqz/celsius_is_witholding_my_crypto/
https://www.reddit.com/CelsiusNetwork/comments/hjv0io/dai_withdrawal_pending_for_24hrs_subsequently/
https://www.reddit.com/CelsiusNetwork/comments/hme5xm/its_been_more_than_3_days_of_withdrawing_my_usdc/
https://www.reddit.com/CelsiusNetwork/comments/hvi45o/eth_and_cel_good_on_etherscan_not_show_in_app/
Celsius (Not resolved)
https://www.reddit.com/CelsiusNetwork/comments/fbpnw4/why_this_app_shutdown_when_we_try_to_change/
https://www.reddit.com/CelsiusNetwork/comments/f7i2f3/withdrawal_issues/
https://www.reddit.com/CelsiusNetwork/comments/f4ptd7/cant_get_my_crypto_not_getting_withdrawal_emails/
https://www.reddit.com/CelsiusNetwork/comments/ea3hi5/eth_withdrawal_made_from_a_smart_contract/
https://www.reddit.com/CelsiusNetwork/comments/cb08he/can_you_withdraw_to_a_bech32_btc_address/
https://www.reddit.com/CelsiusNetwork/comments/c8yovc/minimum_withdraws/
https://www.reddit.com/CelsiusNetwork/comments/bqqiqg/i_cant_withdraw_my_eth/
https://www.reddit.com/CelsiusNetwork/comments/askghy/what_is_the_withdrawal_fees_service_told_me_there/
https://www.reddit.com/CelsiusNetwork/comments/gtjoc9/btc_withdraw_transaction_still_pensing_after_1_day/
https://www.reddit.com/CelsiusNetwork/comments/g9f7ym/stolen_or_lost_deposits_hold_off_on_transferring/
https://www.reddit.com/CelsiusNetwork/comments/gf8v3i/mcdai_deposit_pending_for_days/
https://www.reddit.com/CelsiusNetwork/comments/d1sc3q/eth_deposit_address_is_a_contract_address/
https://www.reddit.com/CelsiusNetwork/comments/ca2wpd/warning_celsius_does_lock_up_your_funds/
https://www.reddit.com/CelsiusNetwork/comments/hnu53f/is_anyone_else_having_trouble_withdrawing_xrp/
https://www.reddit.com/CelsiusNetwork/comments/hv2czp/celsius_received_thousands_of_dollars_of_my_funds/

Nexo (Resolved)
https://www.reddit.com/Nexo/comments/gixzgu/cant_deposit_or_withdraw_stablecoins_right_now/
https://www.reddit.com/Nexo/comments/flshbb/my_withdraw_was_rejected/
https://www.reddit.com/Nexo/comments/fiit3u/nexo_withdrawal/
https://www.reddit.com/Nexo/comments/e2ij06/withdrawal_problems/
https://www.reddit.com/Nexo/comments/fhgmxg/missing_deposit/
https://www.reddit.com/Nexo/comments/f3z9kq/account_showing_no_balance/
https://www.reddit.com/Nexo/comments/gj3ub0/bnb_withdrawals/
https://www.reddit.com/Nexo/comments/hlxpnd/i_made_an_eth_deposit_36_hours_ago_the_txid_shows/
Nexo (Not resolved)
https://www.reddit.com/Nexo/comments/dpvrgj/nexo_withdrawal_pending_1_day/
https://www.reddit.com/Nexo/comments/dno3up/withdrawal_email_confirmation/
https://www.reddit.com/Nexo/comments/dm6nn9/withdraw_from_binance_dex/
https://www.reddit.com/Nexo/comments/c67gis/anyone_else_having_problems_with_loan_withdrawals/
submitted by thegoldlust to CelsiusNetwork [link] [comments]

TkeyNet: What’s new?

TkeyNet: What’s new?

https://i.redd.it/zyuf3vxvvdp51.gif
“The TkeyNet development team is surprising to us” — recently such a quote came from our lips. Why would that be?

TkeyNet: Instant transactions

Now transactions in the TkeyNet network are instant. You won’t even notice how the TKEY delivers to the recipient. For example, when you send a payment from card to card, and after a few seconds, the money is in the recipient’s possession. Despite the fast speed of transactions, the system has not only preserved its security properties but also strengthened them and still works on the blockchain.
“The chain of information a store on every computer in the network. The addition of information occurs by using cryptographic functions, allowing you to identify the information for any period. When a new data block adds to the TkeyNet network, the integrity of all previous information confirm by the entire TkeyNet, and each node checks its integrity.”

Financial marketplace


https://preview.redd.it/4j6y85zxvdp51.png?width=1920&format=png&auto=webp&s=1ef221053e4e90b08a9f67e6eef220b74bc94b0f
In early September, we completed work on one of the main functions of the system: “The Financial Module Of The Marketplace.”

What is it for, and how does the “Financial Marketplace module” work?

TkeyNet combines various assets in a single system, creating instant access to liquidity. Digital exchanges connect to TkeyNet and provide assets for exchange: BTC, USDT, ETH, and others. For example, Kraken connects to TkeyNet and provides digital assets: ETH, ETC. Binance: USD, BTC. Bitfinex: USDT, EOS, etc. Exchanges can provide any assets that trade on their platforms.
The blockchain acts as a Registrar of financial transactions. Accounts, balances, and orders store in a distributed registry TkeyNet, and copies of data to distribute across network TkeyNet nodes. Payment routing is implemented in the TkeyNet system, which allows you to track not only balances but also distribute transactions without the participation of any party.
The user, in turn, has quick access to transactions with digital currencies, regardless of the blockchain used: Bitcoin, Ethereum, EOS, or any other, transactions are recorded in TkeyNet, and transactions are processed instantly.
“The task of the platform is to automate the interaction of the parties and ensure the convenience of performing operations. — This is the core element of a trusted environment.”
In addition to digital assets, the “Financial Marketplace module” includes working with Fiat currencies, stocks, bonds, as well as raw materials: oil, gas, diamonds, etc. — This means that payment systems, banks, currency exchanges, commodity exchanges, and other financial market participants, are also connected to the TkeyNet blockchain.

Payments between companies in a few seconds

https://preview.redd.it/v84fizszvdp51.png?width=1920&format=png&auto=webp&s=e501b06661b2a960fe75abe07a1aba5177db620d
Companies can make payments in seconds, not days. TkeyNet can seriously mitigate the adverse risks of extraterritorial sanctions against the financial system of the countries if such follow. Also, the ability to conduct internal and cross-border transfers through an independent financial channel directly to the counterparty at high-speed is beneficial to business and the state from any point of view.
Each user will be able to make quick transfers to counterparty wallets, exchange digital currency for another or fiat money at the current exchange rate.

What else is interesting? — Applications

Developers can connect to TkeyNet and get access to a large-scale pool of liquidity: digital currencies, stocks, precious metals, etc.
This solution not only reduces development costs but also allows you to get access to the best prices and fast exchanges. You can create any financial application, regardless of the market usage: a cryptocurrency, or financial markets.
Developers can create a digital Bank or exchange, fast connect the app, and TkeyNet using the API.
“By working with partners around the world, we can significantly increase our market share in this business, providing our partners with ready-made tools without risks.”
And also regardless of the applications that will be created by partner developers. The company will provide its interfaces that will provide access to various types of assets — digital currencies: BTC, USDT, ETH, etc.; Fiat currencies: euros, dollars, pounds, etc.; securities and commodity assets.

https://preview.redd.it/23whmnm1wdp51.png?width=679&format=png&auto=webp&s=52bf10bf43268f835cff981a110d41528b838a89
Anywhere in the world, at any time, the system user will have access to the desired currency without having to exchange one for another. Also, when implementing the application for NFC payments, it will become even easier to use the system. However, even with the availability of several types of currencies, such as the pound, dollar, and euro, it is easy to make payments abroad.
“According to the World Bank, more than 1.7 billion adults are still not covered by banking services, but two-thirds of them have a mobile phone that can help them access financial services. — This tells us one thing: the traditional banking approach is exceptionally inefficient. Lack of infrastructure: a network of ATMs, fees and deposits, a network of cashiers, and internal money transfer programs are just some named obstacles to creating a real banking experience.”
Imagine that in one app you have access to Apple shares, Tesla shares, gold, precious metals, rubles, dollars, and even oil if you want. TkeyNet — makes this possible.
TkeyNet is an industrial solution designed for companies and users at the same time. Since payments in the system are very fast, a person can store and send money in any asset they want. This flexibility creates an open market, which is necessary at present.

Postscript

TkeyNet back-end — completed. Currently, we are actively working on the front-end side. Regardless of working on the front-end side, the TkeyNet system is tested on an ongoing basis.
submitted by tkeycoin to Tkeycoin_Official [link] [comments]

Website FAQ (Frequently Asked Questions)

Hello, people of 4anime!
Dedicated subreddit moderator Real here. This is the official and most up-to-date FAQ post made by the site support team. Please, read through this before posting about your issue, in case the solution or answer you are looking for is already here!
Also feel free to join the discord server to get in touch with the support team directly or just have a great time talking to other anime viewers!

Website FAQ (Frequently Asked Questions)

ACCOUNT (QUESTIONS ABOUT YOUR 4ANIME ACCOUNT)

- Where is the RegisteSign Up button?
After you click "Login", you can then click "Don't have an account?" under the login button.
- I did not receive my registration/password reset email, what can I do?
We are currently having problems with the email servers, your account will be created regardless of email confirmation for the moment being.
- How can I change my profile picture on site?
The current profile page is only a placeholder, we expect to incorporate more profile features in the future.
- How can I edit/delete my 4Anime account?
The site does not offer this functionality yet.
Message Wolfwood on Discord, and he will help you with your concern.

ADS (QUESTIONS ABOUT ADS AND HOW THEY WORK)

- I wanna support the site, but I don't have any money to, is there any other way I can?
Yes, when browsing the site, you can enable popunder, skyscraper, banner ads, or the new 10-Hourly Ad.
Pick which ones to enable if you wanna support the site.
- What are Popunder Ads?
Popunder Ads are once a day popup ads. You'll get the ad when it pops up, after that, it doesn't appear again until the next day.
- What are Skyscraper Ads?
Skyscraper Ads are very long-in-length ads that are displayed on the sides of your screen. You can disable them if you don't prefer them.
- What are Banner Ads?
A Banner Ad is a small ad that you'll see on one side of your screen. You can disable it if it displays content you don't want to see.
- What are 10-Hour Ads?
10-Hour Ad is a removable ad you'll get only on the homepage once very 10 hours, after that, you won't see it again until another 10 hours have passed. Click the x to remove it.
- Why am I getting weird pop ups while watching on phone?
These are the popup ads and can not be turned off on phone. The ads cannot harm your device in any way if you don't download anything from them. You do not need to click on them and can just watch your anime in fullscreen without a problem.
- I have been getting a lot of popups lately, what is going on?
We are currently having some issues with PayPal and Patreon where we needed more support from ads to keep the servers up.

ANIME (QUESTIONS ABOUT ANIME ON THE SITE)

- When is episode (number) of (currently airing anime) gonna be added to site?
We follow HorribleSubs' release schedule, and series usually appear on site ~15 minutes after released there.
- Can I request (currently ongoing anime) to be added if it isn't on the website?
Before requesting, check HorribleSubs' website for their schedule, and check if the anime isn't already on the site.
If it isn't there, we suggest to watch it on other available websites.
- Are there any Dubbed/English anime?
We do not offer dubbed anime, except for a couple handpicked series, which can be found here.
- Why isn't (anime) on the site?
Only airing anime is automatically added to the site. You can join the Discord server to request animes to the site.
Permissions to do so might fluctuate over time as the backlog shrinks and grows.
- The new (anime movie/film) just released in theaters, can you guys add it to the site now?!
We are unable to upload it until the blu-ray releases. A rip of said film recorded on a camera will not be uploaded. The release dates on MyAnimeList/AniList are the cinema/theatrical release dates, which differ from the blu-ray release.
- The quality of the series/movie I'm watching tends to dip in quality when I'm watching, why does this happen?
Streaming anime on 4anime requires at least a decent internet connection to not impact streaming performance, we don't have very strong servers at the moment, but are working towards it.
- Is there a movie section, so I can only find movies?
You can find movies [here]. You can also use the "Browse" section, and filter your results to movies manually.
You can also click the word "Movie" when you're viewing the page for a movie on the website.
- Will site originals (Netflix, CrunchyRoll Originals, Amazon, etc.) be on the website?
Yes, in fact some from Netflix are already available!

BUGS & TROUBLESHOOTING (QUESTIONS ABOUT BUGS, ERRORS, & ISSUES)

- Why did my anime progress disappear?
The progress tracking is currently cache based, meaning it is stored in your browser. If you've reset your cache they will therefore be removed. Having progress be tied to your account is on the roadmap for the future.
- The subtitles consist of a bunch of random numbers/characters that cover up the screen, can you fix this?
Issues during encoding can cause these visual bugs, please use the "Report" button under the video player or report the series/movie to the Discord so that it can be reencoded.
- The audio and video are desynced, can you fix this?
Its an issue with the encoding, please use the "Report" button under the video player or report the series/movie to the Discord so that it can be reencoded.
- Sometimes when I try to enter the site, I get some kind or error, is the problem on my end.
Most of the time yes. The issue could stem from your general internet connection, your Internet Service Provider (ISP) blocking the website, or some other smaller issues.
- I'm using the website on my non-computemobile device (TV of some kind, console, etc.), and its not working properly, what do I do?
4anime isn't optimized to run on every device known to man, so anything outside of PCs, Phones, and Tablets is a grey area. Performance and functionality differs depending on what other method of watching you're using.
- I've found a bug/issue/error with the anime I'm watching that doesn't apply to the following above, what do I do?
Use the "Report" button under the video player, or if you're already in the Discord server, report it there.
- I've found a bug/issue/error with the website, that isn't related to the series/movie I'm watching, what do I do?
Whatever you've encountered on the website you think should be fixed, please report it to the Discord server.

DONATION (QUESTIONS ABOUT DONATING OR SUPPORTING THE SITE)

- I wanna support the site financially, where can I do so?
We prefer payment through Patreon, but you can also make donations through PayPal, or via Bitcoin.
- What are the benefits of being a Donator?
By donating one of the tiers on Patreon (Donating via PayPal or Bitcoin won't get you any benefits unfortunately, but we still appreciate your donation) you get the "Donator" role on the server.
After donating, contact Wolfwood on Discord and he will grant your user access to it's own server on site, which has less traffic than the other ones.
- Is my user on the donator server?
You can tell if you're using the donator server or not by the color of your username on site.
A red username indicates that you are currently using the donator server, while normal users have their color set to Grey.

DOWNLOADING (QUESTIONS ABOUT DOWNLOADING ANIME)

- How do I download anime?
Clicking the download button sends you the raw mp4 file for the episode. You can download this file by right clicking the button and pressing "Download link".
- Why does the download button only let me download 1 episode at a time?
4Anime is primarily a streaming service, and we do not specialize in downloading. To preserve bandwidth we prevent mass downloading.
If you need to do this we would suggest using a torrenting site, such as Nyaa.

FEATURES (QUESTIONS ABOUT SITE FEATURES)

- Is there support for MyAnimeList or AniList integration?
Not currently.
- Is there a 4anime App for my mobile phone/tablet?
Not currently, but but the possibility is being considered.
- Will there be a "Skip Intro/Opening" button in the future?
The addition of it is extremely unlikely, as we'd have to go the tremendous effort to go through hundreds of anime, and pinpoint when an opening starts and ends, it would essentially be a pain to implement. Openings are usually 90 seconds for the most part.
- The Bookmark system seems kinda barren, is there any work being done on it?
Yes, the Bookmark functionality is going to be completely overhauled, it is a work in progress.
- Is there a way to change the streaming quality? (360p, 480p, 720p, etc.)
To save on storage space, we only provide 1080p streaming quality.
- Is there an option for Casting?
When pressing play, a cast button should appear in one of the corners. Support may vary depending on which browser you are using.
- What does the "Random" and "A&M" switches do?
"Random" adds a row of randomly generated anime on the frontpage, while "A&M" generates one random anime and movie.
You can refresh the anime given to you by clicking the icon in the top right corner.
- What is the "Hall of Fame"?
The Hall of Fame displays the most popular series ranked by view count.
- How does the Popular This Week section work?
The Popular this Week section is ranked by view count for a 7-day period, and resets back to zero after that period.
- How does the search system work?
For popular anime at least, you can search by their Japanese (Romaji) name, English name, and some common abbreviations.
Example being Attack on Titan. You can search "Shingeki no Kyojin", "Attack on Titan", and "AOT".
Plans to have EVERY English, Japanese, Romaji, and Localized name (Example: "Detective Conan" is the English translated name of "Meitantei Conan", its japanese title, while "Case Closed" is the official title used in English) is in the works.
- Some features seem unfinished or aren't fully developed, are they being worked on?
Yes, the website is run by one person, so when work on something is being done, everything else has to sit in the back temporarily.
- There's a feature I think would be make the site better, where can I request such a thing?
You can suggest features on our Discord server, and depending on the feature, it may one day become a reality! Do keep in mind that if its been requested a ton before, there's already a chance we've seen the demand. Suggestions for realizable features (or already deconfirmed features) will be IGNORED.
- Why does the schedule link to an external site?
HorribleSubs supply the site with subbed animes, therefore we link to their official release schedule.
"Have fun watching anime!"
-Real ≧ω≦ゞ
submitted by right_in_the_shiter to 4anime [link] [comments]

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